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path: root/engines/agi/preagi_winnie.h
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2016-02-02AGI: Fix formatting.Johannes Schickel
This mostly enforces tabs for indentation and spaces for formatting. But also fixes spaces on empty lines, some extra/missing spaces. astyle + manual fixup
2016-01-31AGI: getflag/setflag/etc. cleanupMartin Kiewitz
renamed getflag() to getFlag() renamed setflag() to setFlag() renamed flipflag() to flipFlag() preagi: renamed setFlag for this engine to setWinnieFlag
2014-02-18AGI: Make GPL headers consistent in themselves.Johannes Schickel
2013-01-26JANITORIAL: Enforce "} // End of namespace" with a single space after }.Johannes Schickel
2011-08-15AGI: Cleanup PreAGI console codeMatthew Hoops
2011-08-15AGI: Make Winnie inherit from PreAgiEngineMatthew Hoops
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-07AGI: Replace Winnie macros with functionsMatthew Hoops
From patch #3298149
2010-01-03Reduce header dependencies for AGI engine.Eugene Sandulenko
svn-id: r46942
2008-01-11Cleanup and simplificationFilippos Karapetis
svn-id: r30405
2008-01-11Cleanup and simplificationFilippos Karapetis
svn-id: r30403
2007-12-08Saving and loading in Winnie the Pooh should now be endian and alignment ↵Filippos Karapetis
safe. Note that this breaks older saved games and it's no longer possible to use saved games from the original game interpreter svn-id: r29771
2007-11-23cleanupMax Horn
svn-id: r29617
2007-10-13Fixing compilationSven Hesse
svn-id: r29216
2007-10-13Add a debug console in Winnie (patch by clone2727)Filippos Karapetis
svn-id: r29215
2007-09-24allow Winnie Apple II to start up, however room images are slightly ↵Matthew Hoops
distorted and the intro is not shown; other cleanup svn-id: r29090
2007-09-23Rename class variables to conform our coding guidelines.Eugene Sandulenko
svn-id: r29059
2007-09-23Cleanup. Also, changed isBigEndian to be a booleanFilippos Karapetis
svn-id: r29054
2007-09-23Add Tigger and Mist events implementationEugene Sandulenko
svn-id: r29052
2007-09-23changes for Winnie Amiga (now playable) and C64Matthew Hoops
svn-id: r29049
2007-09-23More endianness and alignment fixesEugene Sandulenko
svn-id: r29048
2007-09-23Portability fixEugene Sandulenko
svn-id: r29045
2007-09-23allow Winnie C64 to start, although there are problems with the images ↵Matthew Hoops
(probably wrong offset) and logo.pic/intro.pic are not working, so the intro is skipped svn-id: r29037
2007-09-23readRoom is now Endian-safeMatthew Hoops
svn-id: r29035
2007-09-22some cleanup involving Winnie Amiga, however it still only shows the introMatthew Hoops
svn-id: r29027
2007-09-20add stub for playSound in WinnieMatthew Hoops
svn-id: r28994
2007-09-20cleanup to readObj and readRoomMatthew Hoops
svn-id: r28993
2007-09-19some cleanup using malloc and with readObjMatthew Hoops
svn-id: r28975
2007-09-18WIP for Troll's TaleEugene Sandulenko
svn-id: r28939
2007-09-12cleanup the intro of WinnieMatthew Hoops
svn-id: r28896
2007-09-07wind and owl's help works in WinnieMatthew Hoops
svn-id: r28876
2007-09-07saving and loading games now works in WinnieMatthew Hoops
svn-id: r28875
2007-09-07objects now work in WinnieMatthew Hoops
svn-id: r28874
2007-09-06enable inventory in WinnieMatthew Hoops
svn-id: r28872
2007-09-06room strings now work in WinnieMatthew Hoops
svn-id: r28868
2007-09-06Winnie now enters the main loop and allows for movement (via the menu)Matthew Hoops
svn-id: r28867
2007-09-06WIP Winnie the Pooh code (PreAGI). Shows only the intro currentlyMatthew Hoops
svn-id: r28865