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path: root/engines/agi/view.cpp
AgeCommit message (Expand)Author
2010-07-02AGI: Removed the deprecated (and confusing) getGameId() function inside the A...Filippos Karapetis
2010-06-15AGI: Fix walking for some versions of KQ4.Eugene Sandulenko
2010-06-15AGI: Implemented immediate update for most of gfx to match original.Eugene Sandulenko
2010-06-15AGI: Fix bug #1945716.Eugene Sandulenko
2010-06-15AGI: proper fix for sprite leftover-related bugs. Removed workarounds.Eugene Sandulenko
2010-06-15AGI: Fix bug #2960557.Eugene Sandulenko
2009-06-06CleanupEugene Sandulenko
2009-06-06Whitespace fixes and C++ commentsEugene Sandulenko
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-03Fix for the Space Trek sprite duplication bug (#1659209). Makes commands posi...Kari Salminen
2007-06-20Add AGI256-2 support (On top of already present AGI256 support).Kari Salminen
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-08Fixed bug #1715284: Roger sometimes disappearsFilippos Karapetis
2007-05-07Fixed some commentsFilippos Karapetis
2007-05-06Added a game ID field for all Sierra AGI games. Removed many types which are ...Filippos Karapetis
2007-05-05Fixed bug #1658643: AGI: SQ1 (2.2 DOS ENG) Graphic error, ego leaves behind copyFilippos Karapetis
2007-05-04Slight optimizationFilippos Karapetis
2007-05-04AGI: Changed a nasty workaround regarding views to only apply to a specific v...Filippos Karapetis
2007-01-16Formating names in source codePaweł Kołodziejski
2006-12-06first phase of objectisation of agi enginePaweł Kołodziejski
2006-05-30objectify AGI sprite.h/cppChris Apers
2006-05-25remove superfluous struct keywordsWillem Jan Palenstijn
2006-05-25add and use is_ego_view() functionWillem Jan Palenstijn
2006-05-24converted to scummvm console stylePaweł Kołodziejski
2006-05-23imported AGI enginePaweł Kołodziejski