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AgeCommit message (Expand)Author
2008-09-13Big patch changing the signature of various Stream methods (some ports may ne...Max Horn
2008-09-11Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".Johannes Schickel
2008-09-03Moved check for shouldRTL() from engines to scummvm_mainMax Horn
2008-09-03Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type...Max Horn
2008-09-03Commented out currently broken code, adding a FIXMEFilippos Karapetis
2008-09-01Merging more of the GSoC 2008 RTL branch: AGIMax Horn
2008-08-26Correct fix for bug #2073159 - "MICKEY: Incomplete computer message"Filippos Karapetis
2008-08-25Fix for bug #2073159 - "MICKEY: Incomplete computer message".Filippos Karapetis
2008-08-16Merged revisions 33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-...Christopher Page
2008-08-16Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ...Christopher Page
2008-08-15Defined some MetaEngineFeatures for the engines, the launcher uses these feat...Christopher Page
2008-08-13Fixed initialization of some SoundMgr-class's member variables. Moved _sndBuf...Kari Salminen
2008-08-13Reverted r33815 (But not r33816).Kari Salminen
2008-08-13Shutting up Valgrind about using uninitialised values from array _chn in func...Kari Salminen
2008-08-13Changed Agi::SoundMgr's sound buffer to a member array of size BUFFER_SIZE. A...Kari Salminen
2008-08-10Added Autosave support for AGIChristopher Page
2008-08-05Fixed some GCC warningsChristopher Page
2008-07-30Added support for Savestates to be loaded from the launcherChristopher Page
2008-07-28Added --list-saves support for AGIChristopher Page
2008-07-16Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit,...Christopher Page
2008-07-15Reverted an incorrect change to AGIChristopher Page
2008-07-13Removed an exit() call in PreAGIChristopher Page
2008-07-10Removed unnecessary #inlcudesChristopher Page
2008-07-09Reimplemented pushEvent() and artificialEventQueue to work with Events instea...Christopher Page
2008-07-08PreAGI works with the new GMM implementationChristopher Page
2008-07-07Agi works with the new GMM implementationChristopher Page
2008-07-07Sound settings for AGI are now configurable through the GMMChristopher Page
2008-06-24Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So f...Christopher Page
2008-06-11Merged revisions 32564-32565,32567-32575,32577,32579-32594,32596-32603,32605-...Christopher Page
2008-06-11No need to specify CaseSensitiveString_Hash explicitly anymoreMax Horn
2008-05-27AGI: Modified AGI Engine to shutdown without using system->quitChristopher Page
2008-05-24AGI: Fixed two memory leaks when returning to launcher from AGI EngineChristopher Page
2008-05-07Changed all delete [] usages to delete[].Johannes Schickel
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-04-29Update AGI timers while waiting for a key to be pressed (e.g. when showing bl...Filippos Karapetis
2008-04-29Fix for original game bug #1942476 - "AGI: Fan(Get Outta SQ) - Score is lost ...Filippos Karapetis
2008-04-22Fix initialization of Apple //gs soundEugene Sandulenko
2008-04-21Fix timing in Apple IIGS MIDI parsing. Now sounds should get triggered at the...Kari Salminen
2008-04-20Add another verions of fanmade game Kings Quest 2 1/4 mentioned inEugene Sandulenko
2008-04-17Tiny cleanup: Fix a parameter name discrepancy between IIgsChannelInfo::noteO...Kari Salminen
2008-04-17Fixed gcc warnings.Johannes Schickel
2008-04-17Fix building with GCC (a few extra ;'s got in there somehow).John Willis
2008-04-17Implemented Apple IIGS MIDI playing with software mixing.Kari Salminen
2008-04-15Make convertWave-function static as it uses no member variables.Kari Salminen
2008-04-15Cleanup (Remove unneeded functions and rename a struct correctly).Kari Salminen
2008-04-15Move MIDI program change mappings to their own structs (Useful for later chan...Kari Salminen
2008-04-12Fix a couple of typos spotted by Raziel.Kari Salminen
2008-04-11Show current text prompt when the accept_input opcode is called. This, togeth...Filippos Karapetis
2008-04-10Initial attempt at handling non-default AGI game input promptFilippos Karapetis
2008-04-10Allow the predictive dialog to be shown when ego cannot be moved (i.e. when _...Filippos Karapetis