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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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Author
2014-05-27
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
Johannes Schickel
2014-03-19
AGI: Add md5 for fangame Toby's World (Demo).
JenniBee
2014-02-18
AGI: Make GPL headers consistent in themselves.
Johannes Schickel
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-11-07
Merge pull request #396 from JenniBee/md5s
Einar Johan Trøan Sømåen
2013-10-08
AGI: Fix bad buffer overrun. CID 1004029
Eugene Sandulenko
2013-10-07
AGI: Fix potential buffer overrun. CID 1004028
Eugene Sandulenko
2013-10-07
AGI: Fix buffer overrun. CID 1004033
Eugene Sandulenko
2013-10-07
AGI: Fix buffer overrun. CID 1004030
Eugene Sandulenko
2013-10-01
AGI: Skip words starting with digits that are filed under 'a' in the dictionary.
Willem Jan Palenstijn
2013-09-19
AGI: Adding detection for the Ultimate AGI Fangame Demo.
JenniBee
2013-09-12
Merge pull request #378 from lordhoto/pluggable-engines-translations
Johannes Schickel
2013-08-19
AGI: Adding detection for original AGI Tetris by Peter Kelly.
JenniBee
2013-08-12
I18N: Move specification of engine specific files to enginedir/POTFILES.
Johannes Schickel
2013-07-15
AGI: Mark fall-through. Detected by CID 1003771
Eugene Sandulenko
2013-07-15
AGI: Fix CID 1003768. Missing break in switch
Eugene Sandulenko
2013-07-15
AGI: Fix CID 1003769. Missing break in switch
Eugene Sandulenko
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-06-06
ALL: Fix typo (succesful -> successful)
Willem Jan Palenstijn
2013-05-11
AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game"
Filippos Karapetis
2013-05-11
AGI: Remove obsolete TODO
Filippos Karapetis
2013-05-02
COMMON: Change kPlatformPC to kPlatformDOS
Matthew Hoops
2013-05-02
AGI: Fix unitialized variables. CID 1002922
Eugene Sandulenko
2013-04-27
AGI: Null terminate string. CID 1003890
Eugene Sandulenko
2013-04-27
AGI: Null terminate string. CID 1003889
Eugene Sandulenko
2013-04-27
AGI: Null terminate string. CID 1003888
Eugene Sandulenko
2013-04-21
AGI: Fix delete/delete[]
Willem Jan Palenstijn
2013-04-21
AGI: Fix sound deinit. CID 1004128
Eugene Sandulenko
2013-04-18
AGI: Silence another clang var
Max Horn
2013-04-18
AGI: Get rid of unused SoundMgr parameters
Max Horn
2013-04-18
AGI: Fix typo in issetv opcode
Willem Jan Palenstijn
2013-01-26
JANITORIAL: Enforce "} // End of namespace" with a single space after }.
Johannes Schickel
2013-01-09
AGI: Silence C++11 narrowing warning.
Johannes Schickel
2012-11-07
AGI: Fix the Apple IIGS versions of Manhunter 1 and Gold Rush
Filippos Karapetis
2012-11-06
AGI: Some cleanup of the debug console
Filippos Karapetis
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-08-15
AGI: Replace detector printf usage with logMessage.
Alyssa Milburn
2012-06-10
GUI: Refactor default savegame description creation.
Johannes Schickel
2012-06-10
GUI: Add helper to SaveLoadChooser, which uses the currently active target.
Johannes Schickel
2012-06-10
GUI: Get rid of SaveLoadChooser::setSaveMode.
Johannes Schickel
2012-05-03
AGI: Proper handling of the cancel button when saving/loading
Filippos Karapetis
2012-03-27
AGI: Add played time information to saved games
Filippos Karapetis
2012-03-27
AGI: Use the ScummVM dialogs for saving/loading
Filippos Karapetis
2012-03-26
AGI: Fix compilation on NDS, broken due to predictive text changes.
D G Turner
2012-03-25
GUI: Move predictive dialog to common gui
Oleksiy Kurochko
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