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AgeCommit message (Expand)Author
2009-03-08some cleanupMax Horn
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ...Jordi Vilalta Prat
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently implement...Max Horn
2009-02-27Add detection of another version of the Black Cauldron. (See bug #2628354).Matthew Hoops
2009-02-17Add detection for the Space Quest 3.5 fan game.Matthew Hoops
2009-02-16Fix startup of the Amiga versions of Manhunter NY/SF, which seem to require t...Travis Howell
2009-02-12Fix for bug #2541237 - "AGI: Restart quits ScummVM"Filippos Karapetis
2009-02-11Fix for bug #2538123 - "AGI: loading from launcher disables hotkeys"Filippos Karapetis
2009-02-07Add detection entry for Gold Rush! 3.0 (Bought from The Software Farm, report...Kari Salminen
2009-01-30do not include common/debug.h from common/util.hMax Horn
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops l...Max Horn
2009-01-27Protect save slot 0 from being overwritten and/or deleted by the GMM save/loa...Filippos Karapetis
2009-01-27remove _firstSlot offset from getSavegame*, fixing autosaves (#2537059)Willem Jan Palenstijn
2009-01-27typoWillem Jan Palenstijn
2009-01-23Renamed FSNode::openForReading / openForWriting to createReadStream / createW...Max Horn
2009-01-18Removed unused defines, cleaned up some more defines and reduced the places w...Filippos Karapetis
2009-01-18Removed some unused defines in Mickey's Space Adventure, and removed a case w...Filippos Karapetis
2009-01-18fix another regression from the RTL branch mergeMatthew Hoops
2009-01-12consistency fix and add a new lineMatthew Hoops
2009-01-11Fix regression when gameids were los for some fanmade gamesEugene Sandulenko
2009-01-08Fixed slight regressionFilippos Karapetis
2009-01-08Give more detailed info on recently added KQ4 detection entry (It's KQ4 v2.0,...Kari Salminen
2009-01-08Fix bug #2455850: "LSL: missing Polish MD5" and add Polish LSL1 demo along th...Eugene Sandulenko
2009-01-07Fix bug #2451381: "AGI: -x option (or loading from launcher) breaks some games"Eugene Sandulenko
2009-01-07Add detection entry for King's Quest IV AGI (PC 5.25", 2.0) as provided by Us...Kari Salminen
2009-01-07Fix bug #2484801: "PQ1/DOS/Englisv2.0G - One version is detected as MAC Version"Eugene Sandulenko
2009-01-07Fix bug #1942471: "AGI: Fan(Get Outta SQ): No Word wrapping"Eugene Sandulenko
2009-01-06Added a few more shouldQuit() checks. It's now possible to quit while, forTorbjörn Andersson
2009-01-05fix quitting in Mickey's Space Adventure as well as other minor cleanupMatthew Hoops
2009-01-05fix infinite loop when trying to quit in Troll's TaleMatthew Hoops
2009-01-04fix infinite loop when trying to quit in WinnieMatthew Hoops
2009-01-03Considerably shortened the detection table with use of macros.Eugene Sandulenko
2009-01-03FormattingEugene Sandulenko
2009-01-02Fix bugs #1940871: "AGI: Fan(Beyond Titanic 2) - Lockup" and #1874918:Eugene Sandulenko
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-19Allow quitting / returning to launcher while showing "selection boxes", e.g. theTorbjörn Andersson
2008-12-19Allow quitting/returning to launcher while in the save/load dialog. I don'tTorbjörn Andersson
2008-12-19Clicking in the scrollbar always caused the save/load list to scroll down a p...Torbjörn Andersson
2008-11-29Remove warnings from NDS build.Robin Watts
2008-11-20AGI: fsnodeNameEqualsIgnoreCase and FSNode usage should be replaced by SearchManMax Horn
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-10AGI save games now contain thumbnails and creation date/time (visible from th...Filippos Karapetis
2008-11-09- The GMM save dialog is now working for all engines which support the approp...Filippos Karapetis
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-11-06Fix for bug #2071125 - "MICKEY: Mouse movement‏", by using the waitForTimer...Filippos Karapetis
2008-11-06Simplified AdvancedMetaEngine::fallbackDetect usageMax Horn
2008-11-05Got rid of the unused 'filename' attribute in SaveStateDescriptorMax Horn
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...Max Horn