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AgeCommit message (Expand)Author
2009-06-15Run AGIMOUSE hack as a side effect alwaysEugene Sandulenko
2009-06-13Added sanity checking to stopSound() and a bit more debug outputEugene Sandulenko
2009-06-11Added set of CoCo3 AGI gamesEugene Sandulenko
2009-06-07AGI: Fixed typo in game name ;)Max Horn
2009-06-06Added CoCo3 version of SQ1Eugene Sandulenko
2009-06-06Added couple of newly discovered fanmade AGI games.Eugene Sandulenko
2009-06-06Removed unused variableFilippos Karapetis
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
2009-06-06Add guard check to set.key opcode.Eugene Sandulenko
2009-06-06Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, F...Eugene Sandulenko
2009-06-06Implement fence.mouse opcodeEugene Sandulenko
2009-06-06Implement hide.mouse and show.mouse opcodesEugene Sandulenko
2009-06-06Implement allow.menu opcodeEugene Sandulenko
2009-06-06Implement hold.key and release.key opcodesEugene Sandulenko
2009-06-06CleanupEugene Sandulenko
2009-06-06Implement cancel.line. Consider obj.status.f implementedEugene Sandulenko
2009-06-06Implement scummvm.ini flag features for AGI engineEugene Sandulenko
2009-06-06CleanupEugene Sandulenko
2009-06-06Fix bug #2026605: "SQ2: Have to wait after dying to do anything."Eugene Sandulenko
2009-06-06Implement debug commands "room" and "bt"Eugene Sandulenko
2009-06-06Remove duplicated amiga busy cursorEugene Sandulenko
2009-06-06Stop abusing game flag.Eugene Sandulenko
2009-06-06Disable save/load when original did not allowEugene Sandulenko
2009-06-06Store and compare MD5s in the savesEugene Sandulenko
2009-06-06Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)"Eugene Sandulenko
2009-06-06Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original"Eugene Sandulenko
2009-06-06Fix bug #2026570: "SQ2: Prompt disappears when it shouldn't"Eugene Sandulenko
2009-06-06Fix implementation of prevent.input. This fixes SQ2 introEugene Sandulenko
2009-06-06Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly"Eugene Sandulenko
2009-06-06Whitespace fixes and C++ commentsEugene Sandulenko
2009-06-06Decrease number of free memory pages to realistic valueEugene Sandulenko
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of cha...Max Horn
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-05-21Proper fix for bug #2537054: "AGI: Using GMM to load causes graphics glitches".Eugene Sandulenko
2009-05-19Start of fixing bug #2537054: "AGI: Using GMM to load causes graphics glitches"Eugene Sandulenko
2009-05-19Fix regression introduced in r40438. Saves were badly broken.Eugene Sandulenko
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...Max Horn
2009-05-18Implement FR#2103654: "AGI sound volume"Eugene Sandulenko
2009-05-18Fix bug with AGI ignoring music volume.Eugene Sandulenko
2009-05-13Fix some variable may be used uninitialized warnings.Johannes Schickel
2009-05-11Fix bug #1946262: "LSL1: Age Verification answer input not working"Eugene Sandulenko
2009-05-10Support target names of any length.Johannes Schickel
2009-05-10Make static buffer larger.Willem Jan Palenstijn
2009-05-10clean up AGI fillAudioWillem Jan Palenstijn
2009-05-10Add detection for newly discovered AGI demoEugene Sandulenko
2009-03-19Fix compilationMax Horn
2009-03-19Hopefully, this fixes compilation of the AGI engine on 64-bit platformsFilippos Karapetis
2009-03-10Add FIXME comment in AgiEngine::syncSoundSettings.Johannes Schickel
2009-03-08some cleanupMax Horn