Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-12 | Fix a couple of typos spotted by Raziel. | Kari Salminen | |
svn-id: r31487 | |||
2008-04-11 | Show current text prompt when the accept_input opcode is called. This, ↵ | Filippos Karapetis | |
together with commit #31477 fix bugs #1875076 - "AGI GR: Input prompt not changing in outhouse" and #1939632 - "SQ2: Text prompt glitch" svn-id: r31485 | |||
2008-04-10 | Initial attempt at handling non-default AGI game input prompt | Filippos Karapetis | |
svn-id: r31477 | |||
2008-04-10 | Allow the predictive dialog to be shown when ego cannot be moved (i.e. when ↵ | Filippos Karapetis | |
_game.playerControl is 0), since in those cases it is possible to enter text in the input area. Should fix bugs #1935844 - "PQ1: Predictive Text does not load" and #1936374 - "LSL1: No predictive input at age verification page" svn-id: r31462 | |||
2008-04-09 | Fixed warnings for msvc9. | Johannes Schickel | |
svn-id: r31460 | |||
2008-04-09 | Fixed an off-by one error in the AGI set_menu opcode. Fixes bug #1935896 - ↵ | Filippos Karapetis | |
"AGI: Fan(Beyond Titanic 2) - Assertion" svn-id: r31457 | |||
2008-04-08 | Implement the full range of Apple IIGS MIDI program number to instrument ↵ | Kari Salminen | |
mapping. Switch to using 8-bit signed sample data with Apple IIGS (In preparation for mixing multiple channels). Make Apple IIGS wavefile handling use SharedPtr and Array. svn-id: r31451 | |||
2008-04-08 | Added a sanity check for original game script bugs in Agent06. Fixes bugs ↵ | Filippos Karapetis | |
#1935842 - "AGI: Fan(Agent06) - Graphic errors" and #1935838 - "AGI: Fan(Agent06) - Crash on Quit" svn-id: r31449 | |||
2008-04-05 | Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, ↵ | Max Horn | |
kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default) svn-id: r31413 | |||
2008-04-03 | Add Apple IIGS MIDI program number to instrument number mappings (Both for ↵ | Kari Salminen | |
the older instrument set used by SQ1 only and for the newer instrument set used by all the other tested Apple IIGS games). svn-id: r31371 | |||
2008-04-03 | After further testing it seems Apple IIGS midi playing speed is actually 60 ↵ | Kari Salminen | |
ticks per second. Hurrah! svn-id: r31367 | |||
2008-04-03 | Fix naming of the Apple IIGS midi speed variable and its value (Was ↵ | Kari Salminen | |
erronously named bpm although was really ticks per second rather than ticks per minute). svn-id: r31366 | |||
2008-04-03 | Fix Apple IIGS midi playing speed (Based on tests with Apple IIGS KQ1 and ↵ | Kari Salminen | |
SQ1 under MESS 0.124a) svn-id: r31365 | |||
2008-04-01 | Add detection entry for Serguei's Destiny II Demo v1.3.1 (March 22nd 2008). | Kari Salminen | |
svn-id: r31346 | |||
2008-03-30 | Removed char &operator [] from class String -- it had the potential to wreak ↵ | Max Horn | |
havoc when used on shared strings (thanks to tramboi for pointing this out) svn-id: r31334 | |||
2008-03-28 | Added FIXME comment regarding sorting of pred.dic; replaced weird binary ↵ | Max Horn | |
search code with simple binary search code ;-) svn-id: r31291 | |||
2008-03-15 | Got rid of EncapsulatedADGameDesc | Max Horn | |
svn-id: r31130 | |||
2008-03-14 | Started to get rid of Common::EncapsulatedADGameDesc (using plain ↵ | Max Horn | |
Common::ADGameDescription instead) svn-id: r31121 | |||
2008-03-14 | Advanced Detector: Changed fallback detector from a callback function ↵ | Max Horn | |
pointer to an overrideable method of AdvancedMetaEngine svn-id: r31119 | |||
2008-02-22 | Fixed some issues with the previous commit, bug #1893564 should be fixed now ↵ | Filippos Karapetis | |
without affecting anything else svn-id: r30917 | |||
2008-02-22 | Fix for bug #1893564 - "AGI: Texts messed out in Naturette 1" | Filippos Karapetis | |
svn-id: r30916 | |||
2008-02-15 | Merged lots of _mixer->isReady() warnings into a single one in Engine ↵ | Max Horn | |
constructor svn-id: r30871 | |||
2008-02-13 | Fix for bug #1883989 (AGI: Jolimie freezes). Game's detection entry had its ↵ | Kari Salminen | |
parameters in wrong order and game feature flags were interpreted as the AGI version number and vice versa... whoops. svn-id: r30857 | |||
2008-02-12 | Tiny fix to autodetected game's naming (Removes an extra space). | Kari Salminen | |
svn-id: r30854 | |||
2008-02-12 | Added better AGIPAL autodetect to the AGI's fallback detector (Now checks ↵ | Kari Salminen | |
files 'pal.100' - 'pal.109' rather than just the file 'pal.101'). svn-id: r30852 | |||
2008-02-08 | Initial support for plugin types | Jordi Vilalta Prat | |
svn-id: r30825 | |||
2008-02-03 | Revised Engine plugin API to only provide a single func which returns a ↵ | Max Horn | |
MetaEngine instance. Used this to simplify the rest of the plugin system svn-id: r30780 | |||
2008-02-03 | Changed "COMPATIBLITY" to "COMPATIBILITY". | Torbjörn Andersson | |
svn-id: r30754 | |||
2008-02-02 | Moved AdvancedMetaEngine to namespace Common | Max Horn | |
svn-id: r30736 | |||
2008-02-02 | New MetaEngine class (work in progress to replace the current Engine plugin ↵ | Max Horn | |
API with a more object oriented approach) svn-id: r30726 | |||
2008-01-30 | Fix for bug #1881170 (AGI: palette-related glitches reported). Made AGIPAL ↵ | Kari Salminen | |
use only the lowest 6 bits of each color component (This should be the way the original AGIPAL-hack behaves too). svn-id: r30708 | |||
2008-01-29 | Combined two cases that did the exact same thing (In a switch-clause). | Kari Salminen | |
svn-id: r30702 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-25 | Fully fix bug #1660424 (KQ4: Zombie bug). The bug also affected room 18 in ↵ | Kari Salminen | |
addition to the room 16 that was already taken care of in revision 30482. svn-id: r30631 | |||
2008-01-24 | Added detection for fanmade AGI game Enclosure v1.03. | Kari Salminen | |
svn-id: r30630 | |||
2008-01-23 | Define and use enumerations for AGI Mouse protocol 1.0's button states. | Kari Salminen | |
svn-id: r30620 | |||
2008-01-22 | Fixed typo in comment. | Kari Salminen | |
svn-id: r30614 | |||
2008-01-21 | Implements 2 arguments version of the adj.ego.move.to.x.y-command. Should ↵ | Kari Salminen | |
fix bug #1733297 (GR: Actor stuck (Amiga version)). Savegames when using adj.ego.move.to.x.y-command may be broken at the moment. svn-id: r30602 | |||
2008-01-19 | fixed potential unitialized variables, one array overflow | Paweł Kołodziejski | |
svn-id: r30571 | |||
2008-01-17 | Fixed obsolete comment. | Kari Salminen | |
svn-id: r30535 | |||
2008-01-17 | Confirmed that the Amiga version of Space Quest II v2.0F using Amiga AGI ↵ | Kari Salminen | |
2.202 uses value 5 for v20 (i.e. the computer type variable). Thanks to Raziel for the info! svn-id: r30533 | |||
2008-01-17 | Fix for isalpha() assertions (Almost identical to revision 29924's fix). ↵ | Kari Salminen | |
Added the rationale for this fix in comments so hopefully this won't happen a third time at the same point in code ;). svn-id: r30531 | |||
2008-01-16 | Confirmed that Amiga version of King's Quest III (v1.01 1986-11-08) using ↵ | Kari Salminen | |
Amiga AGI 2.090 uses value 5 for v20 (i.e. the computer type variable). Thanks to Raziel for the info! svn-id: r30516 | |||
2008-01-14 | Workaround for bug #1660424 (KQ4: Zombie bug) which is a script bug present ↵ | Kari Salminen | |
in the original game. svn-id: r30482 | |||
2008-01-13 | Indentation | Kari Salminen | |
svn-id: r30478 | |||
2008-01-11 | Cleanup and simplification | Filippos Karapetis | |
svn-id: r30405 | |||
2008-01-11 | Don't show help when the alt or shift keys are pressed | Filippos Karapetis | |
svn-id: r30404 | |||
2008-01-11 | Cleanup and simplification | Filippos Karapetis | |
svn-id: r30403 | |||
2008-01-10 | Remove disabling of moving using mouse in mines in Amiga's Gold Rush ↵ | Kari Salminen | |
introduced in r30375. So bug #1733297 remains although not stricly in its original form (Moving using mouse in the mines bugs still but not identically as when the bug report was given). svn-id: r30377 |