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AgeCommit message (Expand)Author
2008-04-03Add Apple IIGS MIDI program number to instrument number mappings (Both for th...Kari Salminen
2008-04-03After further testing it seems Apple IIGS midi playing speed is actually 60 t...Kari Salminen
2008-04-03Fix naming of the Apple IIGS midi speed variable and its value (Was erronousl...Kari Salminen
2008-04-03Fix Apple IIGS midi playing speed (Based on tests with Apple IIGS KQ1 and SQ1...Kari Salminen
2008-04-01Add detection entry for Serguei's Destiny II Demo v1.3.1 (March 22nd 2008).Kari Salminen
2008-03-30Removed char &operator [] from class String -- it had the potential to wreak ...Max Horn
2008-03-28Added FIXME comment regarding sorting of pred.dic; replaced weird binary sear...Max Horn
2008-03-15Got rid of EncapsulatedADGameDescMax Horn
2008-03-14Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG...Max Horn
2008-03-14Advanced Detector: Changed fallback detector from a callback function pointer...Max Horn
2008-02-22Fixed some issues with the previous commit, bug #1893564 should be fixed now ...Filippos Karapetis
2008-02-22Fix for bug #1893564 - "AGI: Texts messed out in Naturette 1"Filippos Karapetis
2008-02-15Merged lots of _mixer->isReady() warnings into a single one in Engine constru...Max Horn
2008-02-13Fix for bug #1883989 (AGI: Jolimie freezes). Game's detection entry had its p...Kari Salminen
2008-02-12Tiny fix to autodetected game's naming (Removes an extra space).Kari Salminen
2008-02-12Added better AGIPAL autodetect to the AGI's fallback detector (Now checks fil...Kari Salminen
2008-02-08Initial support for plugin typesJordi Vilalta Prat
2008-02-03Revised Engine plugin API to only provide a single func which returns a MetaE...Max Horn
2008-02-03Changed "COMPATIBLITY" to "COMPATIBILITY".Torbjörn Andersson
2008-02-02Moved AdvancedMetaEngine to namespace CommonMax Horn
2008-02-02New MetaEngine class (work in progress to replace the current Engine plugin A...Max Horn
2008-01-30Fix for bug #1881170 (AGI: palette-related glitches reported). Made AGIPAL us...Kari Salminen
2008-01-29Combined two cases that did the exact same thing (In a switch-clause).Kari Salminen
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-25Fully fix bug #1660424 (KQ4: Zombie bug). The bug also affected room 18 in ad...Kari Salminen
2008-01-24Added detection for fanmade AGI game Enclosure v1.03.Kari Salminen
2008-01-23Define and use enumerations for AGI Mouse protocol 1.0's button states.Kari Salminen
2008-01-22Fixed typo in comment.Kari Salminen
2008-01-21Implements 2 arguments version of the adj.ego.move.to.x.y-command. Should fix...Kari Salminen
2008-01-19fixed potential unitialized variables, one array overflowPaweł Kołodziejski
2008-01-17Fixed obsolete comment.Kari Salminen
2008-01-17Confirmed that the Amiga version of Space Quest II v2.0F using Amiga AGI 2.20...Kari Salminen
2008-01-17Fix for isalpha() assertions (Almost identical to revision 29924's fix). Adde...Kari Salminen
2008-01-16Confirmed that Amiga version of King's Quest III (v1.01 1986-11-08) using Ami...Kari Salminen
2008-01-14Workaround for bug #1660424 (KQ4: Zombie bug) which is a script bug present i...Kari Salminen
2008-01-13IndentationKari Salminen
2008-01-11Cleanup and simplificationFilippos Karapetis
2008-01-11Don't show help when the alt or shift keys are pressedFilippos Karapetis
2008-01-11Cleanup and simplificationFilippos Karapetis
2008-01-10Remove disabling of moving using mouse in mines in Amiga's Gold Rush introduc...Kari Salminen
2008-01-10Disable moving using mouse in mines (Rooms 147-162) and 'adj.ego.move.to.x.y'...Kari Salminen
2008-01-09Fixed some issues with AGI keyboard inputFilippos Karapetis
2008-01-09Added a debug command, did some cleanupFilippos Karapetis
2008-01-09Cleanup of the debugger commands, added some more commands, removed now obsol...Filippos Karapetis
2008-01-09Added a debug console for Mickey's Space AdventuresFilippos Karapetis
2008-01-07typoMax Horn
2008-01-07Reject AGIPAL-files with over 6 bits per color component. Makes at least fanm...Kari Salminen
2008-01-07Add detection data for a finished fanmade AGI game Naturette IV (2007-10-05).Kari Salminen
2008-01-07Add partial implementation of obj.status.v-command (Based on observations of ...Kari Salminen