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AgeCommit message (Expand)Author
2011-06-08AGI: Numeric Keypad Control in Predictive Dialog (Bug #3309376)D G Turner
2011-06-08AGI: Fix Engine Exit While Predictive Dialog Is Open.D G Turner
2011-06-08AGI: Fix Broken Predictive Text Input.D G Turner
2011-06-03AGI: Fix type mismatch (see bug #3311198)Max Horn
2011-06-03Remove accidentally added file *sigh*Max Horn
2011-06-03SCI: Switch some char* to Common::String&Max Horn
2011-06-02AGI: Replace snprintf() usage with Common::String::format()D G Turner
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-25AGI: Fix compilation on 64 bit platformsWillem Jan Palenstijn
2011-05-25Merge pull request #9 from tiqpit/a2gsEugene Sandulenko
2011-05-25ALL: behaviour -> behaviorMatthew Hoops
2011-05-23COMMON: Add exit() to list of forbidden symbolsMax Horn
2011-05-18AGI: Constify stuffMax Horn
2011-05-17AGI: CleanupWillem Jan Palenstijn
2011-05-17AGI: Unify RandomSource instantiationMax Horn
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-07AGI: Replace Winnie macros with functionsMatthew Hoops
2011-05-02ALL: Mark printf and various other symbols as forbiddenMax Horn
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2011-04-24AGI: Fix bug #3087825: AGI: Code analysis warningsEugene Sandulenko
2011-04-18COMMON: Rename Error to ErrorCode, introduce new Error classMax Horn
2011-04-14ALL: centre -> centerMax Horn
2011-04-14ALL: colour -> colorMax Horn
2011-04-12AGI: More formatting changes...Jussi Pitkanen
2011-04-12AGI: Use delete[] instead of delete for arraysJussi Pitkanen
2011-04-12AGI: FormattingJussi Pitkanen
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2011-04-10AGI: Detect swap mode correctly for Apple IIGS instruments.Jussi Pitkanen
2011-04-09AGI: Cleanup sound_2gs.*Jussi Pitkanen
2011-04-09AGI: Let games start playing a new sound even if another one is still playing.Jussi Pitkanen
2011-04-09AGI: Refactor and fix Apple IIGS sound generatorJussi Pitkanen
2011-04-04AGI: Avoid global constructors (due to global refs)Max Horn
2011-04-03AGI: Added the Spanish version of SQ2 (bug report #3260349)md5
2011-03-28AUDIO: Add Audio::MidiPlayer::createDriver(), let some engines use itMax Horn
2011-03-25AUDIO: Move more common code to Audio::MidiPlayerMax Horn
2011-03-24AGI: Change SoundGenMIDI to derive from Audio::MidiPlayerMax Horn
2011-03-23ENGINES: Remove unused MIDI pass-through codeMax Horn
2011-03-23ENGINES: Further simplify pseudo MidiDrivers; fix some regressionsMax Horn
2011-03-23AUDIO: Change several fake MidiDrivers to MidiDriver_BASE subclassesMax Horn
2011-03-22AUDIO: Add pure virtual MidiDriver::isOpen() methodMax Horn
2011-03-19PREAGI: Cleanup volume levels initializationdhewg
2011-03-16AGI: Remove newlines from debug()dhewg
2011-03-05AGI: Kill the timer based counterdhewg
2011-02-28AGI: Add detection for the 'AGI Combat' fan gameMatthew Hoops
2011-02-20AGI: Remove leftover RGBA reference in comments.Johannes Schickel
2011-02-14AGI: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn