aboutsummaryrefslogtreecommitdiff
path: root/engines/agi
AgeCommit message (Expand)Author
2013-10-08AGI: Fix bad buffer overrun. CID 1004029Eugene Sandulenko
2013-10-07AGI: Fix potential buffer overrun. CID 1004028Eugene Sandulenko
2013-10-07AGI: Fix buffer overrun. CID 1004033Eugene Sandulenko
2013-10-07AGI: Fix buffer overrun. CID 1004030Eugene Sandulenko
2013-10-01AGI: Skip words starting with digits that are filed under 'a' in the dictionary.Willem Jan Palenstijn
2013-09-12Merge pull request #378 from lordhoto/pluggable-engines-translationsJohannes Schickel
2013-08-19AGI: Adding detection for original AGI Tetris by Peter Kelly.JenniBee
2013-08-12I18N: Move specification of engine specific files to enginedir/POTFILES.Johannes Schickel
2013-07-15AGI: Mark fall-through. Detected by CID 1003771Eugene Sandulenko
2013-07-15AGI: Fix CID 1003768. Missing break in switchEugene Sandulenko
2013-07-15AGI: Fix CID 1003769. Missing break in switchEugene Sandulenko
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-06-06ALL: Fix typo (succesful -> successful)Willem Jan Palenstijn
2013-05-11AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game"Filippos Karapetis
2013-05-11AGI: Remove obsolete TODOFilippos Karapetis
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
2013-05-02AGI: Fix unitialized variables. CID 1002922Eugene Sandulenko
2013-04-27AGI: Null terminate string. CID 1003890Eugene Sandulenko
2013-04-27AGI: Null terminate string. CID 1003889Eugene Sandulenko
2013-04-27AGI: Null terminate string. CID 1003888Eugene Sandulenko
2013-04-21AGI: Fix delete/delete[]Willem Jan Palenstijn
2013-04-21AGI: Fix sound deinit. CID 1004128Eugene Sandulenko
2013-04-18AGI: Silence another clang varMax Horn
2013-04-18AGI: Get rid of unused SoundMgr parametersMax Horn
2013-04-18AGI: Fix typo in issetv opcodeWillem Jan Palenstijn
2013-01-26JANITORIAL: Enforce "} // End of namespace" with a single space after }.Johannes Schickel
2013-01-09AGI: Silence C++11 narrowing warning.Johannes Schickel
2012-11-07AGI: Fix the Apple IIGS versions of Manhunter 1 and Gold RushFilippos Karapetis
2012-11-06AGI: Some cleanup of the debug consoleFilippos Karapetis
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-08-15AGI: Replace detector printf usage with logMessage.Alyssa Milburn
2012-06-10GUI: Refactor default savegame description creation.Johannes Schickel
2012-06-10GUI: Add helper to SaveLoadChooser, which uses the currently active target.Johannes Schickel
2012-06-10GUI: Get rid of SaveLoadChooser::setSaveMode.Johannes Schickel
2012-05-03AGI: Proper handling of the cancel button when saving/loadingFilippos Karapetis
2012-03-27AGI: Add played time information to saved gamesFilippos Karapetis
2012-03-27AGI: Use the ScummVM dialogs for saving/loadingFilippos Karapetis
2012-03-26AGI: Fix compilation on NDS, broken due to predictive text changes.D G Turner
2012-03-25GUI: Move predictive dialog to common guiOleksiy Kurochko
2012-02-26COMMON: Move RenderMode and GUIOptions functionality into separate filesMax Horn
2012-02-22ALL: Fix some signed/unsigned comparison warnings.Johannes Schickel
2012-02-21Merge pull request #182 from fingolfin/forbid-ctypeWillem Jan Palenstijn
2012-02-20COMMON: Move isFoo functions to namespace Common, add doxygen commentsMax Horn
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
2012-02-15JANITORIAL: Fix whitespace in pointer template argTarek Soliman
2012-02-15ALL: Avoid using is* macros from ctype.hMax Horn
2012-01-07AGI: Fix bug #3451122 - "AGI-FANMADE: Nick's Quest hangs ScummVM upon starting"Filippos Karapetis
2012-01-06AGI: Fix stuck next button when switching back to predictive modeWillem Jan Palenstijn
2012-01-06AGI: Clean up predictive matchingWillem Jan Palenstijn
2012-01-06AGI: Fix ignoring some exact matches in predictive inputWillem Jan Palenstijn