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AgeCommit message (Expand)Author
2007-07-06Added Amiga-style mouse cursor. Used with Amiga-render mode.Kari Salminen
2007-07-06Tidied up and simplified AGI mouse cursor management.Kari Salminen
2007-07-02Adding hooks for word completion interface on DS portNeil Millstone
2007-07-01Removing non-ASCII chars from source codeMax Horn
2007-06-29Oops. An extra comma in the enum list's end. Removed.Kari Salminen
2007-06-29Set AGI monitor type variable (vMonitor/v26) according to render mode.Kari Salminen
2007-06-28Removed superfluous comment and converted an int to bool conversion to a more...Kari Salminen
2007-06-26Fix saving & restoring with AGI256 and AGI256-2 games.Kari Salminen
2007-06-25Add workaround for Gold Rush intro skipping bug #1737343.Kari Salminen
2007-06-25Removed obsolete code for setting transparent debugging console colors.Kari Salminen
2007-06-25Unified GfxMgr::putPixelsA-function's priority info handling.Kari Salminen
2007-06-25Fix priority screen showing when using AGI256 or AGI256-2.Kari Salminen
2007-06-22AGI: Properly handle backspace key on all systems, not just OS XMax Horn
2007-06-21Use KEYCODE constants.Torbjörn Andersson
2007-06-20Add AGI256-2 support (On top of already present AGI256 support).Kari Salminen
2007-06-20Make putPixelsA-function use correct mask (0x0f normally for 16 colors, 0xff ...Kari Salminen
2007-06-20Make drawing & blitting always use the correct screenKari Salminen
2007-06-20Add AGI256 picture resource loading using AGI command unknown170. Uses parts ...Kari Salminen
2007-06-20Add AGI256 picture resource decoding support to PictureMgr::decodePicture.Kari Salminen
2007-06-20Add an additional AGI screen for 256 color data (For use with AGI256 and AGI2...Kari Salminen
2007-06-20Add AGI256 and AGI256-2 game feature flags to games that use them.Kari Salminen
2007-06-20svn-id: r27561Kari Salminen
2007-06-14Fixed warning about signedness issuesMax Horn
2007-06-14Patch #1735773: "WAG file parsing patch to AGI's fallback detector".Eugene Sandulenko
2007-06-13Some cleanup to the pred.dic AGI codeMax Horn
2007-06-13implement predictive dictionary using ascii based operations, replacing the 1...Kostas Nakos
2007-06-12Patch #1733764: "Fallback detection patch". GSoC student.Eugene Sandulenko
2007-06-10Move hardcoded predictive dictionary name to config manager.Eugene Sandulenko
2007-06-09oopsKostas Nakos
2007-06-08Updated Symbian OS Prediction handlingLars Persson
2007-06-08adding navigation with arrow keys and enter; did away with some ugly gotosKostas Nakos
2007-06-06oops. MAX -> MIN to prevent memory overwrite.Eugene Sandulenko
2007-06-06Fix potential memory overwrite here too.Eugene Sandulenko
2007-06-06Fix potential memory overwriteEugene Sandulenko
2007-06-03Adding the new kFeatureDisableKeyFiltering OSystem feature.Kostas Nakos
2007-06-02Silence an MSVC8 warningFilippos Karapetis
2007-06-02implement most-recently-used scheme for dictionary wordsKostas Nakos
2007-06-02better handle mode changes and command line lengthKostas Nakos
2007-06-02adding multi-tap alpha inputKostas Nakos
2007-06-02oops, remove debugging outputKostas Nakos
2007-06-02permit only one instance of predictive dialog, add handling of keypad keysKostas Nakos
2007-06-02kill misplaced cursor, refresh only when necessary, add some (cheap) visual f...Kostas Nakos
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-30fixed predictive dialog messing up state if another dialog was already shownKostas Nakos
2007-05-30properly direct pred. dialog's output, when started thru the event mechanismKostas Nakos
2007-05-30Removing useless common/fs.h includesMax Horn
2007-05-29added EVENT_PREDICTIVE_DIALOG event to bring up the predictive dialog on dema...Kostas Nakos
2007-05-27Removing debug leftoversEugene Sandulenko
2007-05-26typo (interpretator => interpreter)Matthew Hoops
2007-05-26Add fallback detector to AGI engine.Eugene Sandulenko