Age | Commit message (Expand) | Author |
2009-06-17 | Preliminary support for CoCo3 music. | Eugene Sandulenko |
2009-06-16 | Disable music for CoCo3 games. It has different format. | Eugene Sandulenko |
2009-06-15 | Run AGIMOUSE hack as a side effect always | Eugene Sandulenko |
2009-06-13 | Added sanity checking to stopSound() and a bit more debug output | Eugene Sandulenko |
2009-06-11 | Added set of CoCo3 AGI games | Eugene Sandulenko |
2009-06-07 | AGI: Fixed typo in game name ;) | Max Horn |
2009-06-06 | Added CoCo3 version of SQ1 | Eugene Sandulenko |
2009-06-06 | Added couple of newly discovered fanmade AGI games. | Eugene Sandulenko |
2009-06-06 | Removed unused variable | Filippos Karapetis |
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko |
2009-06-06 | Add guard check to set.key opcode. | Eugene Sandulenko |
2009-06-06 | Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, F... | Eugene Sandulenko |
2009-06-06 | Implement fence.mouse opcode | Eugene Sandulenko |
2009-06-06 | Implement hide.mouse and show.mouse opcodes | Eugene Sandulenko |
2009-06-06 | Implement allow.menu opcode | Eugene Sandulenko |
2009-06-06 | Implement hold.key and release.key opcodes | Eugene Sandulenko |
2009-06-06 | Cleanup | Eugene Sandulenko |
2009-06-06 | Implement cancel.line. Consider obj.status.f implemented | Eugene Sandulenko |
2009-06-06 | Implement scummvm.ini flag features for AGI engine | Eugene Sandulenko |
2009-06-06 | Cleanup | Eugene Sandulenko |
2009-06-06 | Fix bug #2026605: "SQ2: Have to wait after dying to do anything." | Eugene Sandulenko |
2009-06-06 | Implement debug commands "room" and "bt" | Eugene Sandulenko |
2009-06-06 | Remove duplicated amiga busy cursor | Eugene Sandulenko |
2009-06-06 | Stop abusing game flag. | Eugene Sandulenko |
2009-06-06 | Disable save/load when original did not allow | Eugene Sandulenko |
2009-06-06 | Store and compare MD5s in the saves | Eugene Sandulenko |
2009-06-06 | Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)" | Eugene Sandulenko |
2009-06-06 | Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original" | Eugene Sandulenko |
2009-06-06 | Fix bug #2026570: "SQ2: Prompt disappears when it shouldn't" | Eugene Sandulenko |
2009-06-06 | Fix implementation of prevent.input. This fixes SQ2 intro | Eugene Sandulenko |
2009-06-06 | Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly" | Eugene Sandulenko |
2009-06-06 | Whitespace fixes and C++ comments | Eugene Sandulenko |
2009-06-06 | Decrease number of free memory pages to realistic value | Eugene Sandulenko |
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson |
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of cha... | Max Horn |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-05-21 | Proper fix for bug #2537054: "AGI: Using GMM to load causes graphics glitches". | Eugene Sandulenko |
2009-05-19 | Start of fixing bug #2537054: "AGI: Using GMM to load causes graphics glitches" | Eugene Sandulenko |
2009-05-19 | Fix regression introduced in r40438. Saves were badly broken. | Eugene Sandulenko |
2009-05-19 | COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate... | Max Horn |
2009-05-18 | Implement FR#2103654: "AGI sound volume" | Eugene Sandulenko |
2009-05-18 | Fix bug with AGI ignoring music volume. | Eugene Sandulenko |
2009-05-13 | Fix some variable may be used uninitialized warnings. | Johannes Schickel |
2009-05-11 | Fix bug #1946262: "LSL1: Age Verification answer input not working" | Eugene Sandulenko |
2009-05-10 | Support target names of any length. | Johannes Schickel |
2009-05-10 | Make static buffer larger. | Willem Jan Palenstijn |
2009-05-10 | clean up AGI fillAudio | Willem Jan Palenstijn |
2009-05-10 | Add detection for newly discovered AGI demo | Eugene Sandulenko |
2009-03-19 | Fix compilation | Max Horn |
2009-03-19 | Hopefully, this fixes compilation of the AGI engine on 64-bit platforms | Filippos Karapetis |