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AgeCommit message (Expand)Author
2008-07-09Reimplemented pushEvent() and artificialEventQueue to work with Events instea...Christopher Page
2008-07-08PreAGI works with the new GMM implementationChristopher Page
2008-07-07Agi works with the new GMM implementationChristopher Page
2008-07-07Sound settings for AGI are now configurable through the GMMChristopher Page
2008-06-24Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So f...Christopher Page
2008-06-11Merged revisions 32564-32565,32567-32575,32577,32579-32594,32596-32603,32605-...Christopher Page
2008-06-11No need to specify CaseSensitiveString_Hash explicitly anymoreMax Horn
2008-05-27AGI: Modified AGI Engine to shutdown without using system->quitChristopher Page
2008-05-24AGI: Fixed two memory leaks when returning to launcher from AGI EngineChristopher Page
2008-05-07Changed all delete [] usages to delete[].Johannes Schickel
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-04-29Update AGI timers while waiting for a key to be pressed (e.g. when showing bl...Filippos Karapetis
2008-04-29Fix for original game bug #1942476 - "AGI: Fan(Get Outta SQ) - Score is lost ...Filippos Karapetis
2008-04-22Fix initialization of Apple //gs soundEugene Sandulenko
2008-04-21Fix timing in Apple IIGS MIDI parsing. Now sounds should get triggered at the...Kari Salminen
2008-04-20Add another verions of fanmade game Kings Quest 2 1/4 mentioned inEugene Sandulenko
2008-04-17Tiny cleanup: Fix a parameter name discrepancy between IIgsChannelInfo::noteO...Kari Salminen
2008-04-17Fixed gcc warnings.Johannes Schickel
2008-04-17Fix building with GCC (a few extra ;'s got in there somehow).John Willis
2008-04-17Implemented Apple IIGS MIDI playing with software mixing.Kari Salminen
2008-04-15Make convertWave-function static as it uses no member variables.Kari Salminen
2008-04-15Cleanup (Remove unneeded functions and rename a struct correctly).Kari Salminen
2008-04-15Move MIDI program change mappings to their own structs (Useful for later chan...Kari Salminen
2008-04-12Fix a couple of typos spotted by Raziel.Kari Salminen
2008-04-11Show current text prompt when the accept_input opcode is called. This, togeth...Filippos Karapetis
2008-04-10Initial attempt at handling non-default AGI game input promptFilippos Karapetis
2008-04-10Allow the predictive dialog to be shown when ego cannot be moved (i.e. when _...Filippos Karapetis
2008-04-09Fixed warnings for msvc9.Johannes Schickel
2008-04-09Fixed an off-by one error in the AGI set_menu opcode. Fixes bug #1935896 - "A...Filippos Karapetis
2008-04-08Implement the full range of Apple IIGS MIDI program number to instrument mapp...Kari Salminen
2008-04-08Added a sanity check for original game script bugs in Agent06. Fixes bugs #19...Filippos Karapetis
2008-04-05Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kAD...Max Horn
2008-04-03Add Apple IIGS MIDI program number to instrument number mappings (Both for th...Kari Salminen
2008-04-03After further testing it seems Apple IIGS midi playing speed is actually 60 t...Kari Salminen
2008-04-03Fix naming of the Apple IIGS midi speed variable and its value (Was erronousl...Kari Salminen
2008-04-03Fix Apple IIGS midi playing speed (Based on tests with Apple IIGS KQ1 and SQ1...Kari Salminen
2008-04-01Add detection entry for Serguei's Destiny II Demo v1.3.1 (March 22nd 2008).Kari Salminen
2008-03-30Removed char &operator [] from class String -- it had the potential to wreak ...Max Horn
2008-03-28Added FIXME comment regarding sorting of pred.dic; replaced weird binary sear...Max Horn
2008-03-15Got rid of EncapsulatedADGameDescMax Horn
2008-03-14Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG...Max Horn
2008-03-14Advanced Detector: Changed fallback detector from a callback function pointer...Max Horn
2008-02-22Fixed some issues with the previous commit, bug #1893564 should be fixed now ...Filippos Karapetis
2008-02-22Fix for bug #1893564 - "AGI: Texts messed out in Naturette 1"Filippos Karapetis
2008-02-15Merged lots of _mixer->isReady() warnings into a single one in Engine constru...Max Horn
2008-02-13Fix for bug #1883989 (AGI: Jolimie freezes). Game's detection entry had its p...Kari Salminen
2008-02-12Tiny fix to autodetected game's naming (Removes an extra space).Kari Salminen
2008-02-12Added better AGIPAL autodetect to the AGI's fallback detector (Now checks fil...Kari Salminen
2008-02-08Initial support for plugin typesJordi Vilalta Prat
2008-02-03Revised Engine plugin API to only provide a single func which returns a MetaE...Max Horn