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AgeCommit message (Expand)Author
2010-06-15AGI: Fix bug #2960567.Eugene Sandulenko
2010-06-15AGI: Fixed named fanmade games detection.Eugene Sandulenko
2010-06-15AGI: Fix bug #2959630.Eugene Sandulenko
2010-06-15AGI: add more status-related debug output.Eugene Sandulenko
2010-06-15AGI: add optional parameter to 'room' debug console command.Eugene Sandulenko
2010-06-15AGI: debugger. Improved usage output, added safeguards to runopcode commandEugene Sandulenko
2010-06-15Split out detection tables for AGI engineEugene Sandulenko
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
2010-05-13Fix bug #2880229: KQ4 AGI not recognizedEugene Sandulenko
2010-05-04Move DebugChannel related code to new headerMax Horn
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-03-22Patch #2973290: Semicolon cleanupMax Horn
2010-03-18COMMON: Get rid of Common::StringListMax Horn
2010-03-18COMMON: Move typedef StringList from str.h to new header str-array.hMax Horn
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-03-10Silenced some harmless cppcheck warnings about unreachable code after a return.Torbjörn Andersson
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...Yotam Barnoy
2010-01-31Silenced some more cppcheck warnings.Torbjörn Andersson
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-21Silenced some cppcheck warnings.Torbjörn Andersson
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new he...Max Horn
2010-01-05Fixed bug #2924968, "AGI: Can't click "cancel" in Save/Restore Game Menu". ThisTorbjörn Andersson
2010-01-03Use new ADGF flag, ADGF_USEEXTRAASTITLE for AGI Fanmade games for giving themEugene Sandulenko
2010-01-03Reduce header dependencies for AGI engine.Eugene Sandulenko
2009-12-21md5 from bug #2809149: "AGI: SQ1: Checksum of Space Quest 1 Version 1.1A"Eugene Sandulenko
2009-12-21Sorted game entriesEugene Sandulenko
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly wi...Max Horn
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-10-24Change "=" to ":=" in some module.mk files for consistency.Johannes Schickel
2009-10-21Fix another regression that didn't append data in safeStrcat.Matthew Hoops
2009-10-21Fix a regression in agiSprintf.Matthew Hoops
2009-10-20AGI: Cleanup AgiEngine::agiSprintfMax Horn
2009-10-20AGI: Change g_useChorus to SoundMgr::_useChorus, and add FIXME comment about ...Max Horn
2009-10-20AGI: Oopify LZW decoderMax Horn
2009-10-20AGI: Make scancodeTable constMax Horn
2009-10-20AGI: cleanup GfxMgr::testButtonMax Horn
2009-10-20AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBaseMax Horn
2009-10-19AGI: cleanupMax Horn
2009-10-19AGI: Remove some global varsMax Horn
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
2009-10-09cleanupMax Horn
2009-10-08Introduce a new struct TimeDate, replacing struct tm in client code. May lead...Max Horn
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for con...Max Horn
2009-10-01Fixed some potential memory leaks, reported by salty-horseFilippos Karapetis
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-09-24Reverted parts of revisions #44292, #44293, #44295 and #44296, to prevent war...Filippos Karapetis