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AgeCommit message (Expand)Author
2007-11-22Objects in Mickey's Space Adventure are shown correctly nowFilippos Karapetis
2007-11-22Change the AGI image stack to use Common::StackMax Horn
2007-11-22Refactore the AGI floodfill codeMax Horn
2007-11-21CleanupFilippos Karapetis
2007-11-21Fixed usage of Common::Stack.Johannes Schickel
2007-11-21Oops, Common::Stack should be used instead of Common::FixedStackFilippos Karapetis
2007-11-21Common::FixedStack is used now for AGI flood fill routinesFilippos Karapetis
2007-11-20Fix regression with the menusFilippos Karapetis
2007-11-20Cleanup and simplificationFilippos Karapetis
2007-11-20Muting the compiler :PSven Hesse
2007-11-20Slight fix for the sound in Mickey's Space AdventureFilippos Karapetis
2007-11-20Implemented music in Mickey's Space Adventure, thanks to the now common softs...Filippos Karapetis
2007-11-19Oops, made _speakerStream private againFilippos Karapetis
2007-11-19_speakerStream should be public. Also, when preAGI engine closes, the speaker...Filippos Karapetis
2007-11-19oops. that's what last minute moves may result in.Eugene Sandulenko
2007-11-19Hook PC Speaker to Troll's Tale. Though pitch and duration are wrongEugene Sandulenko
2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
2007-10-31Fix for bug #1751483 - "AGI: The -x command-line option appears to be broken"Filippos Karapetis
2007-10-31Added a FIXME-comment and a warning to the unknown test command 19.Kari Salminen
2007-10-31Fix for bug #1745950 (GR: Birds stuck in opening screen (Amiga version)).Kari Salminen
2007-10-13Fixing compilationSven Hesse
2007-10-13Add a debug console in Winnie (patch by clone2727)Filippos Karapetis
2007-09-24objects now work in Winnie C64Matthew Hoops
2007-09-24allow Winnie Apple II to start up, however room images are slightly distorted...Matthew Hoops
2007-09-24fix regression in the inventory from r28995Matthew Hoops
2007-09-24ok, really get rid of "object 41" now -- didn't realize that the rnd function...Matthew Hoops
2007-09-23Rename class variables to conform our coding guidelines.Eugene Sandulenko
2007-09-23Rename class variables to conform our code conventionsEugene Sandulenko
2007-09-23Add support for Russian versions of AGI gamesEugene Sandulenko
2007-09-23Cleanup. Also, changed isBigEndian to be a booleanFilippos Karapetis
2007-09-23Add Tigger and Mist events implementationEugene Sandulenko
2007-09-23objects now work in Winnie AmigaMatthew Hoops
2007-09-23Fix regressionEugene Sandulenko
2007-09-23changes for Winnie Amiga (now playable) and C64Matthew Hoops
2007-09-23More endianness and alignment fixesEugene Sandulenko
2007-09-23Make readRoom() truly alignment- and endian-safeEugene Sandulenko
2007-09-23Portability fixEugene Sandulenko
2007-09-23Fixed some platform checksFilippos Karapetis
2007-09-23allow Winnie C64 to start, although there are problems with the images (proba...Matthew Hoops
2007-09-23randomize() can no longer create "object 41" -- there is no object 41, and wh...Matthew Hoops
2007-09-23readRoom is now Endian-safeMatthew Hoops
2007-09-22Make sure that picture fill doesn't go out of the picture's bounds, since pre...Filippos Karapetis
2007-09-22fix possible Endian issueMatthew Hoops
2007-09-22allow Winnie Amiga to show room images, still not playableMatthew Hoops
2007-09-22Switch Troll's Tale to booter imageEugene Sandulenko
2007-09-22some cleanup involving Winnie Amiga, however it still only shows the introMatthew Hoops
2007-09-22allow Winnie Amiga to show the introMatthew Hoops
2007-09-22Code cleanup and simplificationFilippos Karapetis
2007-09-22Code simplificationFilippos Karapetis
2007-09-22Simplified item handling code in MickeyFilippos Karapetis