Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-09 | Some updates for the BCG Disney logo in Mickey | Filippos Karapetis | |
svn-id: r28884 | |||
2007-09-09 | It's now possible to move around in Winnie using the mouse, by clicking on ↵ | Filippos Karapetis | |
the appropriate direction (north, south, east or west) svn-id: r28883 | |||
2007-09-09 | Mouse is working now in Winnie. Click to move functionality still not ↵ | Filippos Karapetis | |
completed, though svn-id: r28882 | |||
2007-09-09 | Silence some MSVC8 warnings | Filippos Karapetis | |
svn-id: r28881 | |||
2007-09-08 | Fixed various warnings | Max Horn | |
svn-id: r28879 | |||
2007-09-07 | wind and owl's help works in Winnie | Matthew Hoops | |
svn-id: r28876 | |||
2007-09-07 | saving and loading games now works in Winnie | Matthew Hoops | |
svn-id: r28875 | |||
2007-09-07 | objects now work in Winnie | Matthew Hoops | |
svn-id: r28874 | |||
2007-09-07 | Some updates on the mouse cursor in Winnie: the mouse cursor is shown now, ↵ | Filippos Karapetis | |
and it changes when it hovers over the screen edges, but mouse clicking is still not functioning correctly svn-id: r28873 | |||
2007-09-06 | enable inventory in Winnie | Matthew Hoops | |
svn-id: r28872 | |||
2007-09-06 | This fixes images in Winnie (for me at least) | Matthew Hoops | |
svn-id: r28871 | |||
2007-09-06 | Temporary workaround for crashes occurring in Winnie when a room's picture ↵ | Filippos Karapetis | |
resource is unloaded svn-id: r28870 | |||
2007-09-06 | Some updates for decoding Disney's BCG logo in Mickey | Filippos Karapetis | |
svn-id: r28869 | |||
2007-09-06 | room strings now work in Winnie | Matthew Hoops | |
svn-id: r28868 | |||
2007-09-06 | Winnie now enters the main loop and allows for movement (via the menu) | Matthew Hoops | |
svn-id: r28867 | |||
2007-09-06 | WIP Winnie the Pooh code (PreAGI). Shows only the intro currently | Matthew Hoops | |
svn-id: r28865 | |||
2007-09-06 | Objects in Mickey are shown correctly now. Also, reduced the places where ↵ | Filippos Karapetis | |
the screen gets updated svn-id: r28862 | |||
2007-09-05 | Changed several #ifdef _DEBUG code parts in Mickey with #if 0 (and commented ↵ | Filippos Karapetis | |
them as debug). For some reason, _DEBUG seems to be set, causing all those code parts to be ran (which lead to all sorts of unexpected behavior) svn-id: r28861 | |||
2007-09-05 | Only change the cursor palette when the mouse hovers over a hotspot in ↵ | Filippos Karapetis | |
Mickey, not the whole cursor. This is a much faster operation, which also gives better results svn-id: r28860 | |||
2007-09-05 | clear the screen after using printStory() so the text does not remain on in ↵ | Matthew Hoops | |
the background svn-id: r28857 | |||
2007-09-05 | Make blinking lights work | Eugene Sandulenko | |
svn-id: r28856 | |||
2007-09-05 | Move static variables to class. | Eugene Sandulenko | |
svn-id: r28855 | |||
2007-09-05 | Some updates for Mickey: | Filippos Karapetis | |
- Click to move functionality (improvement over the original game). It's now possible to navigate around using the mouse as well, together with the menu commands. The mouse cursor changes when the player hovers it at the picture's edges, towards a direction where Mickey is able to move to (north, south, east or west) - waitAnyKey has been moved into Mickey's code (because of the animation part) - Implemented the circle flag for AGI picture decoding svn-id: r28853 | |||
2007-09-04 | - Replace plotPattern() function with one based on specs. | Eugene Sandulenko | |
- Add PreAGI differences to plotPattern function. - This effectively fixes Mickey title. svn-id: r28850 | |||
2007-09-04 | The mouse cursor is now visible in Mickey. Also, the enter key on the keypad ↵ | Filippos Karapetis | |
works now. Some cleanup svn-id: r28849 | |||
2007-09-03 | Some updates for Mickey: objects are shown now (though still incorrectly), ↵ | Filippos Karapetis | |
implemented some incomplete code for the ship's blinking lights, implemented the scene animation function svn-id: r28848 | |||
2007-09-03 | Fix warning about unused static function | Max Horn | |
svn-id: r28847 | |||
2007-09-03 | Make static data tables const (helps the optimizer a bit) | Max Horn | |
svn-id: r28846 | |||
2007-09-03 | Some more updates to Mickey's sound system | Filippos Karapetis | |
svn-id: r28845 | |||
2007-09-03 | Some updates to preagi's sound system and code cleanup | Filippos Karapetis | |
svn-id: r28844 | |||
2007-09-03 | make Mickey use the SaveFileManager for saving/loading | Matthew Hoops | |
svn-id: r28843 | |||
2007-09-03 | Cleanup | Filippos Karapetis | |
svn-id: r28842 | |||
2007-09-03 | fix warning | Matthew Hoops | |
svn-id: r28841 | |||
2007-09-03 | Some updates to Mickey's sound system and code cleanup | Filippos Karapetis | |
svn-id: r28840 | |||
2007-09-03 | fix flashScreen | Matthew Hoops | |
svn-id: r28839 | |||
2007-09-03 | Implemented clearRow for preagi games. Mickey save games should work now. ↵ | Filippos Karapetis | |
Some code cleanup svn-id: r28838 | |||
2007-09-02 | Implemented clearScreen() for preagi games | Filippos Karapetis | |
svn-id: r28837 | |||
2007-09-02 | Text in Mickey is shown correctly now. Also, removed an obsolete function ↵ | Filippos Karapetis | |
declaration of PutPixel() svn-id: r28835 | |||
2007-09-02 | Image placement in Mickey is correct now | Filippos Karapetis | |
svn-id: r28834 | |||
2007-09-02 | Renamed preagi_input.cpp to preagi_common.cpp, as it now contains the code ↵ | Filippos Karapetis | |
that all preagi games share (commit 2 of 2) svn-id: r28832 | |||
2007-09-02 | Moved preagi common code to a more appropriate place (commit 1 of 2) | Filippos Karapetis | |
svn-id: r28831 | |||
2007-09-02 | Removed rand() and substituted it with Common::RandomSource | Filippos Karapetis | |
svn-id: r28825 | |||
2007-09-02 | fix more warnings | Matthew Hoops | |
svn-id: r28822 | |||
2007-09-02 | Slight update on Mickey's drawPic | Filippos Karapetis | |
svn-id: r28821 | |||
2007-09-02 | fix a warning and some code formatting | Matthew Hoops | |
svn-id: r28820 | |||
2007-09-02 | The dimensions of the picture resources in preagi games is different for ↵ | Filippos Karapetis | |
each game. Mickey's pictures are shown correctly now svn-id: r28819 | |||
2007-09-02 | The picture files in Mickey have a different width | Filippos Karapetis | |
svn-id: r28818 | |||
2007-09-02 | Fix compile. | Travis Howell | |
svn-id: r28814 | |||
2007-09-02 | Some more updates to preagi string drawing function | Filippos Karapetis | |
svn-id: r28813 | |||
2007-09-02 | Initial implementation of preagi string drawing functions. They still need ↵ | Filippos Karapetis | |
work, though svn-id: r28812 |