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path: root/engines/agos/input.cpp
AgeCommit message (Expand)Author
2009-05-05Fix input glitch regression again, by closer matching original PN code.Travis Howell
2009-05-05Fix input glitch regression, when examing items in PN.Travis Howell
2009-04-24Fix regression in handling of keyboard keys.Travis Howell
2009-04-20Enable the arrow keys in Elvira 1/2.Travis Howell
2009-03-09Minor cleanup.Travis Howell
2009-03-09Changed _inputting & _inputReady from uint8 to bool.Travis Howell
2009-03-09AGOS: Changed _leftButtonDown & _rightButtonDown from byte to intMax Horn
2009-03-09Change Personal Nightmare support to optional, until setjmp/longjmp code is c...Travis Howell
2009-03-08Clarify several errors messages.Travis Howell
2009-03-08Add initial support for Personal Nightmare.Travis Howell
2009-03-06Switch pause key to Pause in AGOS engine, and drop the debug keys.Travis Howell
2009-02-19The background sounds option, only applies to Simon the Sorcerer 2.Travis Howell
2009-02-11Fix bug #2583230 - Waxworks: Can't drag and drop items.Travis Howell
2009-02-07Cleanup.Travis Howell
2009-02-07Cleanup.Travis Howell
2009-01-27Allow quitting Simon 2 during the introMax Horn
2008-12-13Fix regression, that caused text to be cut short in Elvira 1/2.Travis Howell
2008-10-23Add missing break to processSpecialKeys().Travis Howell
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-08-16Agos volume levels changed by the keyboard correspond now sync with the confi...Christopher Page
2008-08-13Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not u...Christopher Page
2008-08-09Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-...Christopher Page
2008-08-08Hopefully allow quiting at any stage AGOS engines games again.Travis Howell
2008-07-14AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume ...Christopher Page
2008-07-10Removed unnecessary #inlcudesChristopher Page
2008-07-09Reimplemented pushEvent() and artificialEventQueue to work with Events instea...Christopher Page
2008-07-07Implemented Common::EventManager::pushEvent() to insert fake events into the ...Christopher Page
2008-05-20AGOS Engine: Began implementation for a new quit event which will cleanly ret...Christopher Page
2008-03-23Fix name locking in Waxworks, and cleanup.Travis Howell
2007-12-20Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); ...Max Horn
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-07-23Fix regression, the incorrect key was been used for highlighting items in Sim...Travis Howell
2007-07-01Add cases for using '-' and '+' keys on the keypad too.Travis Howell
2007-06-30Changed AGOS to use full KeyState, not just ascii value, in key eventsMax Horn
2007-06-19Cleanup, could cause regressions.Travis Howell
2007-06-10Fix toggling music on/off in games, when using non-MIDI music.Travis Howell
2007-06-10Fix timer code in Puzzle Pack, to match original speed.Travis Howell
2007-06-07Limit MIDI driver, to games using MIDI music only.Travis Howell
2007-06-04Only call MIDI code, in games which use MIDI based music.Travis Howell
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-17Cleanup.Travis Howell
2007-05-17Add code to slowing kill the demon in DIMP.Travis Howell
2007-05-13Fix bugs #941074 and #828860, by switching to graphics renderer code used by ...Travis Howell
2007-05-09Imrproved support for Elvira 1/2 and Waxworks.Travis Howell
2007-04-14Renamed AGOSEngine::midi to AGOSEngine::_midiMax Horn
2007-03-18More AGOSEngine::waitForInput refactoringMax Horn
2007-03-18Refactoring AGOSEngine::waitForInput some more (in baby steps, so that if I b...Max Horn
2007-03-18Refactoring AGOSEngine::waitForInput a bit (by resolving gotos)Max Horn
2007-03-18Changed AGOS to use the EventManager to track the mouse position; added a FIX...Max Horn
2007-02-27Change the volume of music channel of mixer, when adjusting music volume too.Travis Howell