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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agos
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vga_e2.cpp
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Author
2016-04-14
AGOS: Reduce audio header dependencies
Ori Avtalion
2014-02-18
AGOS: Make GPL headers consistent in themselves.
Johannes Schickel
2013-08-03
AGOS: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
AGOS: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2011-08-06
AGOS: Reduced header dependency
Eugene Sandulenko
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-02-15
AGOS: Adapt to setPalette RGBA->RGB change.
Johannes Schickel
2011-02-07
ALL: Fix whitespaces / indention
Max Horn
2011-02-07
COMMON: OSystem now has a PaletteManager
Max Horn
2010-06-10
Removed some unnecessary whitespace. (Or should I have saved that for the
Torbjörn Andersson
2009-08-11
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game en...
Travis Howell
2009-07-21
Fix fade effects in Waxworks.
Travis Howell
2009-07-17
Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).
Travis Howell
2009-07-06
Use graphics surfaces for screen buffers, and always use correct pitch when w...
Travis Howell
2009-04-20
Fix sound effects regression in Waxworks.
Travis Howell
2009-03-08
Add initial support for Personal Nightmare.
Travis Howell
2008-01-13
Removed unnecessary semi-colons.
Torbjörn Andersson
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-06-23
Ooops, adjust Elvira 2 specific offset too.
Travis Howell
2007-06-23
Minor cleanup.
Travis Howell
2007-06-23
Fix alignment issue in setWindowPalete video opcode.
Travis Howell
2007-06-21
Minor cleanup.
Travis Howell
2007-06-21
Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and cle...
Travis Howell
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-28
Add sound effects code for Amiga and AtariST versions of Elvira 2.
Travis Howell
2007-05-20
Add dissolve code for Elvira 2 and Waxworks.
Travis Howell
2007-05-13
Fix bugs #941074 and #828860, by switching to graphics renderer code used by ...
Travis Howell
2007-05-09
Imrproved support for Elvira 1/2 and Waxworks.
Travis Howell
2007-05-07
Fix inventory palette glitches in Elvira 2.
Travis Howell
2007-04-15
Split game engines, to allow further cleanups.
Travis Howell
2006-10-28
Remove vga opcodes which are never used by games
Travis Howell
2006-10-27
Cleanup
Travis Howell