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path: root/engines/agos/vga_e2.cpp
AgeCommit message (Expand)Author
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-02-15AGOS: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-07ALL: Fix whitespaces / indentionMax Horn
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
2010-06-10Removed some unnecessary whitespace. (Or should I have saved that for theTorbjörn Andersson
2009-08-11Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game en...Travis Howell
2009-07-21Fix fade effects in Waxworks.Travis Howell
2009-07-17Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).Travis Howell
2009-07-06Use graphics surfaces for screen buffers, and always use correct pitch when w...Travis Howell
2009-04-20Fix sound effects regression in Waxworks.Travis Howell
2009-03-08Add initial support for Personal Nightmare.Travis Howell
2008-01-13Removed unnecessary semi-colons.Torbjörn Andersson
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-06-23Ooops, adjust Elvira 2 specific offset too.Travis Howell
2007-06-23Minor cleanup.Travis Howell
2007-06-23Fix alignment issue in setWindowPalete video opcode.Travis Howell
2007-06-21Minor cleanup.Travis Howell
2007-06-21Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and cle...Travis Howell
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-28Add sound effects code for Amiga and AtariST versions of Elvira 2.Travis Howell
2007-05-20Add dissolve code for Elvira 2 and Waxworks.Travis Howell
2007-05-13Fix bugs #941074 and #828860, by switching to graphics renderer code used by ...Travis Howell
2007-05-09Imrproved support for Elvira 1/2 and Waxworks.Travis Howell
2007-05-07Fix inventory palette glitches in Elvira 2.Travis Howell
2007-04-15Split game engines, to allow further cleanups.Travis Howell
2006-10-28Remove vga opcodes which are never used by gamesTravis Howell
2006-10-27CleanupTravis Howell