Age | Commit message (Collapse) | Author |
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Avalanche and Avalot.
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drawing of menus' text in Dropdown in a single function: drawMenuText().
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Conflicts:
engines/avalanche/dropdown2.cpp
engines/avalanche/dropdown2.h
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Celer.
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connected to it.
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original engine regarding timing of animations/scrolls/etc. when loading a savegame using this variable.
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system. Repair Trip::trippancy_link().
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loadGame() in, add expandDate() to AvalancheEngine. Revise Avalot::setup(). Repair Lucerna::load() and triptype::init().
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canSaveGameStateCurrently() and canLoadGameStateCurrently() in AvalancheEngine.
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loadGameState(). Add loadGame(). Rename generateSaveFileName() to getSaveFileName(). AvalancheMetaEngine: Add listSaves() and removeSaveState().
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AvalancheEngine::generateSaveFileName(), AvalancheEngine::saveGame().
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the code during the process. Repair Gyro::load_a_mouse().
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implement Scrolls::dodgem() and Scrolls::undodgem().
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accordingly. Introduce AvalanhceEngine::initialize(), use it in AvalancheEninge::run(), modify rest of the code accordingly.
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