Age | Commit message (Collapse) | Author |
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Also implement connected functions and add fundamental parts to
ShootEmUp::run() during the process.
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The drawing of the buttons are still missing.
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Modify GraphicManager::ghostDrawGhost() to do so.
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Also move it to it's own function: loadPictures(). Remove some unused
variables and change the order of declaration of the remaining ones
during the implementation. Change void * types to Graphics::Surface.
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Implementations: zonk(), zl().
Renames: zonk() -> thunder(), zl() -> drawLightning().
Moved: the 2 above from Pingo to Animation.
Addition: GraphicManager::drawLine().
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GraphicManager::init().
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implement it. Repair Dialogs::scrollModeDialogue().
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set _background private
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