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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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avalanche
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Author
2014-06-02
AVALANCHE: Make GraphicManager::drawArc code consistently use float.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
Johannes Schickel
2014-05-24
AVALANCHE: Initialize two variables in GhostRoom()
Strangerke
2014-04-21
AVALANCHE: Fix Timer::afterTheShootemup().
uruk
2014-04-21
AVALANCHE: Fix out-of-bounds indexing issue.
uruk
2014-04-13
AVALANCHE: Add HighScore.
uruk
2014-04-13
AVALANCHE: Fix Ghostroom's destructor.
uruk
2014-04-12
AVALANCHE: Remove useless warnings.
uruk
2014-04-12
AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk.
uruk
2014-04-12
AVALANCHE: Remove unnecessary TODOs.
uruk
2014-04-12
AVALANCHE: Unify kProcGeida and kProcSpludwick under kProcFollowAvvy.
uruk
2014-04-12
AVALANCHE: Rename _seeScroll to _runAnimations and swap it's meaning.
uruk
2014-04-06
AVALANCHE: Remove some leftovers of the mini-games.
uruk
2014-04-06
AVALANCHE: Fix drawing of the toolbar regardless of loading.
uruk
2014-03-30
ALL: Resolve multiple clang warnings
Max Horn
2014-03-15
AVALANCHE: Add a safeguard to avoid trying to highlight a dummy (out of bound...
Strangerke
2014-03-07
AVALANCHE: Implement Parser::bossKey().
uruk
2014-03-07
AVALANCHE: Rework use of ShootEmUp.
uruk
2014-03-07
AVALANACHE: Rework use of MainMenu.
uruk
2014-03-06
AVALANCHE: Implement MainMenu::wait().
uruk
2014-03-05
AVALANCHE: Implement MainMenu::centre().
uruk
2014-03-04
AVALANCHE: Fix parentheses in Help::handleMouse().
uruk
2014-03-04
AVALANCHE: Implement MainMenu::option().
uruk
2014-03-04
AVALANCHE: Implement loadMenu(). Unify it with menuLoadIcons().
uruk
2014-03-04
AVALANCHE: Move to graphics and implement GraphicManager::menuLoadIcons().
uruk
2014-03-03
AVALANCHE: Add MainMenu's skeleton.
uruk
2014-03-03
AVALANCHE: Rename Menu to DropDownMenu.
uruk
2014-03-03
AVALANCHE: Replace majorRedraw() with refreshScreen().
uruk
2014-03-03
AVALANCHE: Implement the status leds on the toolbar.
uruk
2014-03-01
AVALANCHE: Repair ShootEmUp::run().
uruk
2014-03-01
AVALANCHE: Implement moving in ShootEmUp::readKbd().
uruk
2014-03-01
AVALANCHE: Implement shooting in ShootEmUp::readKbd().
uruk
2014-02-25
AVALANCHE: Rework define() and the constants in ShootEmUp.
uruk
2014-02-25
AVALANCHE: Repair ShootEmUp::escapeCheck().
uruk
2014-02-25
AVALANCHE: Move initializations from ShootEmUp::setup() to the constructor.
uruk
2014-02-25
AVALANCHE: Rework use of Common::Rect.
uruk
2014-02-25
AVALANCHE: Fix destination check in initRunner()
Strangerke
2014-02-22
AVALANCHE: Repair ShootEmUp::updateTime().
uruk
2014-02-21
AVALANCHE: Repair ShootEmUp::plotThem().
uruk
2014-02-21
AVALANCHE: Repair define() and defineCameo() in ShootEmUp.
uruk
2014-02-21
AVALANCHE: Repair ShootEmUp::setup().
uruk
2014-02-21
AVALANCHE: Repair ShootEmUp::setup().
uruk
2014-02-20
AVALANCHE: Repair ShootEmUp::updateTime().
uruk
2014-02-20
AVALANCHE: Repair ShootEmUp::gain().
uruk
2014-02-20
AVALANCHE: Repair ShootEmUp::define() and ShootEmUp::defineCameo().
uruk
2014-02-20
AVALANCHE: Repair ShootEmUp::plotThem().
uruk
2014-02-20
AVALANCHE: Put a necessary delay into ShootEmUp's main loop.
uruk
2014-02-20
AVALANCHE: Implement ShootEmUp::defineCameo().
uruk
2014-02-20
AVALANCHE: Implement ShootEmUp::check321().
uruk
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