Age | Commit message (Expand) | Author |
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion |
2016-03-08 | ENGINES: Make variable names of ADGameDescription conform to our guidelines. | Johannes Schickel |
2016-03-05 | CONFIGURE: Introduced new engine dependency: highres | Eugene Sandulenko |
2016-02-25 | AVALANCHE: Let listSaves return list sorted on slot numbers. | Johannes Schickel |
2016-02-20 | AVALANCHE: Add missing POTFILES | Thierry Crozat |
2016-02-20 | AVALANCHE: Translate buttons in load and save dialogs. | Thierry Crozat |
2016-01-26 | AVALANCHE: Only request actual save slots in listSaves. | Johannes Schickel |
2016-01-11 | AVALANCE: Fix out of bounds array access. | Johannes Schickel |
2014-06-07 | AVALANCHE: Janitorial - remove trailing spaces and tabs | Strangerke |
2014-06-02 | AVALANCHE: Make GraphicManager::drawArc code consistently use float. | Johannes Schickel |
2014-05-27 | ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd. | Johannes Schickel |
2014-05-27 | ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. | Johannes Schickel |
2014-05-24 | AVALANCHE: Initialize two variables in GhostRoom() | Strangerke |
2014-04-21 | AVALANCHE: Fix Timer::afterTheShootemup(). | uruk |
2014-04-21 | AVALANCHE: Fix out-of-bounds indexing issue. | uruk |
2014-04-13 | AVALANCHE: Add HighScore. | uruk |
2014-04-13 | AVALANCHE: Fix Ghostroom's destructor. | uruk |
2014-04-12 | AVALANCHE: Remove useless warnings. | uruk |
2014-04-12 | AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk. | uruk |
2014-04-12 | AVALANCHE: Remove unnecessary TODOs. | uruk |
2014-04-12 | AVALANCHE: Unify kProcGeida and kProcSpludwick under kProcFollowAvvy. | uruk |
2014-04-12 | AVALANCHE: Rename _seeScroll to _runAnimations and swap it's meaning. | uruk |
2014-04-06 | AVALANCHE: Remove some leftovers of the mini-games. | uruk |
2014-04-06 | AVALANCHE: Fix drawing of the toolbar regardless of loading. | uruk |
2014-03-30 | ALL: Resolve multiple clang warnings | Max Horn |
2014-03-15 | AVALANCHE: Add a safeguard to avoid trying to highlight a dummy (out of bound... | Strangerke |
2014-03-07 | AVALANCHE: Implement Parser::bossKey(). | uruk |
2014-03-07 | AVALANCHE: Rework use of ShootEmUp. | uruk |
2014-03-07 | AVALANACHE: Rework use of MainMenu. | uruk |
2014-03-06 | AVALANCHE: Implement MainMenu::wait(). | uruk |
2014-03-05 | AVALANCHE: Implement MainMenu::centre(). | uruk |
2014-03-04 | AVALANCHE: Fix parentheses in Help::handleMouse(). | uruk |
2014-03-04 | AVALANCHE: Implement MainMenu::option(). | uruk |
2014-03-04 | AVALANCHE: Implement loadMenu(). Unify it with menuLoadIcons(). | uruk |
2014-03-04 | AVALANCHE: Move to graphics and implement GraphicManager::menuLoadIcons(). | uruk |
2014-03-03 | AVALANCHE: Add MainMenu's skeleton. | uruk |
2014-03-03 | AVALANCHE: Rename Menu to DropDownMenu. | uruk |
2014-03-03 | AVALANCHE: Replace majorRedraw() with refreshScreen(). | uruk |
2014-03-03 | AVALANCHE: Implement the status leds on the toolbar. | uruk |
2014-03-01 | AVALANCHE: Repair ShootEmUp::run(). | uruk |
2014-03-01 | AVALANCHE: Implement moving in ShootEmUp::readKbd(). | uruk |
2014-03-01 | AVALANCHE: Implement shooting in ShootEmUp::readKbd(). | uruk |
2014-02-25 | AVALANCHE: Rework define() and the constants in ShootEmUp. | uruk |
2014-02-25 | AVALANCHE: Repair ShootEmUp::escapeCheck(). | uruk |
2014-02-25 | AVALANCHE: Move initializations from ShootEmUp::setup() to the constructor. | uruk |
2014-02-25 | AVALANCHE: Rework use of Common::Rect. | uruk |
2014-02-25 | AVALANCHE: Fix destination check in initRunner() | Strangerke |
2014-02-22 | AVALANCHE: Repair ShootEmUp::updateTime(). | uruk |
2014-02-21 | AVALANCHE: Repair ShootEmUp::plotThem(). | uruk |
2014-02-21 | AVALANCHE: Repair define() and defineCameo() in ShootEmUp. | uruk |