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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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bladerunner
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actor.cpp
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Author
2017-03-20
BLADERUNNER: added full office leroy ai script
Peter Kohaut
2016-10-24
BLADERUNNER: Fix out-of-bounds access in voiceover actor (multiple CIDs)
Thomas Fach-Pedersen
2016-10-22
BLADERUNNER: Fix uninitialized variable accesses
Thomas Fach-Pedersen
2016-10-12
BLADERUNNER: added picking up of items
Peter Kohaut
2016-10-08
BLADERUNNER: added item pickup effect
Peter Kohaut
2016-10-04
BLADERUNNER: code formatting
Peter Kohaut
2016-10-04
BLADERUNNER: trying to figure out walking, added structures for obstacles use...
Peter Kohaut
2016-10-03
BLADERUNNER: Code formatting fixes
Eugene Sandulenko
2016-10-02
BLADERUNNER: added support for rendering items in scenes
Peter Kohaut
2016-09-29
BLADERUNNER: added rendering support for lighting and effects, but its not wo...
Peter Kohaut
2016-09-29
BLADERUNNER: fixed exit selection, added footstep sounds, added some debuggin...
Peter Kohaut
2016-09-29
BLADERUNNER: add more logic to actor::tick, added support for looking up scen...
Peter Kohaut
2016-09-29
BLADERUNNER: added all scene scripts, esper script, kia script, vk script, co...
Peter Kohaut
2016-09-29
BLADERUNNER: Pull in changes from madmoose
Peter Kohaut
2016-09-29
BLADERUNNER: added implementation of more script methods added combat structu...
Peter Kohaut
2016-09-29
BLADERUNNER: still adding structures... and implementing some of script metho...
Peter Kohaut
2016-09-29
BLADERUNNER: just basic objects description scene stuff - lightning and effec...
Peter Kohaut
2016-09-29
BLADERUNNER: Add beginnings of Actor class and move actor drawing to Scene
Thomas Fach-Pedersen