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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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bladerunner
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item.cpp
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Author
2019-05-03
BLADERUNNER: object, item and region commands
antoniou79
2019-03-18
BLADERUNNER: Fixes and cleanup for Police Maze A
Thanasis Antoniou
2018-12-24
BLADERUNNER: Fixed item rotation
Peter Kohaut
2018-11-24
BLADERUNNER: Preliminary saving & loading support
Peter Kohaut
2018-03-25
BLADERUNNER: Fixed compilation warnings
Peter Kohaut
2018-03-24
BLADERUNNER: Load game methods
Peter Kohaut
2018-03-24
BLADERUNNER: Save game methods
Thomas Fach-Pedersen
2018-03-24
BLADERUNNER: Implement Item_Spin_In_World()
Eugene Sandulenko
2018-02-18
BLADERUNNER: Fixed compilation warnings
Peter Kohaut
2018-02-18
BLADERUNNER: Support for running
Peter Kohaut
2018-01-28
BLADERUNNER: Added basic KIA interface
Peter Kohaut
2017-07-31
BLADERUNNER: Move surfaces out of VQA player
Thomas Fach-Pedersen
2017-03-28
BLADERUNNER: Implement ZBuffer class
Thomas Fach-Pedersen
2017-01-11
BLADERUNNER: Fix Variable Shadowing Compiler Warnings.
D G Turner
2016-10-12
BLADERUNNER: added picking up of items
Peter Kohaut
2016-10-08
BLADERUNNER: added item pickup effect
Peter Kohaut
2016-10-04
BLADERUNNER: trying to figure out walking, added structures for obstacles use...
Peter Kohaut
2016-10-03
BLADERUNNER: Code formatting fixes
Eugene Sandulenko
2016-10-03
BLADERUNNER: Added missing copyright headers and normalized the rest
Eugene Sandulenko
2016-10-02
BLADERUNNER: added ADQ, fixed some minor memory leaks
Peter Kohaut
2016-10-02
BLADERUNNER: added support for rendering items in scenes
Peter Kohaut
2016-09-29
BLADERUNNER: Pull in changes from madmoose
Peter Kohaut
2016-09-29
BLADERUNNER: still adding structures... and implementing some of script metho...
Peter Kohaut