Age | Commit message (Expand) | Author |
---|---|---|
2019-04-17 | BLADERUNNER: Fixed typo in pixelFormat name | Peter Kohaut |
2019-04-17 | BLADERUNNER: Abstraction from 555 pixel format | Peter Kohaut |
2019-04-01 | BLADERUNNER: Prevent lockup when save file is missing data | Thanasis Antoniou |
2019-03-09 | BLADERUNNER: Savagame names fixes | Peter Kohaut |
2019-03-04 | BLADERUNNER: Fixed overflow in savegame name | Peter Kohaut |
2019-03-04 | BLADERUNNER: Cleanup of TODO notes | Peter Kohaut |
2019-02-12 | BLADERUNNER: Removal of memory leaks | Peter Kohaut |
2019-02-11 | BLADERUNNER: Cleanup of audio code | Peter Kohaut |
2019-02-02 | BLADERUNNER: Fixed resource leak in game listing | Peter Kohaut |
2018-12-05 | BLADERUNNER: Add in-game saving screen | Peter Kohaut |
2018-11-25 | BLADERUNNER: Add in-game loading screen | Peter Kohaut |
2018-11-24 | BLADERUNNER: Fixed ambient sounds after load | Peter Kohaut |
2018-11-24 | BLADERUNNER: Preliminary saving & loading support | Peter Kohaut |
2018-03-24 | BLADERUNNER: Load game methods | Peter Kohaut |
2018-03-24 | BLADERUNNER: Save game methods | Thomas Fach-Pedersen |