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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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bladerunner
/
savefile.cpp
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Author
2019-07-17
BLADERUNNER: Use unsigned 32bit diff for time durations
Thanasis Antoniou
2019-05-27
BLADERUNNER: Show saved game creation date and add play time
David Fioramonti
2019-05-25
BLADERUNNER: Fixes for UG18 Guzza scene cases
Thanasis Antoniou
2019-04-17
BLADERUNNER: Fixed typo in pixelFormat name
Peter Kohaut
2019-04-17
BLADERUNNER: Abstraction from 555 pixel format
Peter Kohaut
2019-04-01
BLADERUNNER: Prevent lockup when save file is missing data
Thanasis Antoniou
2019-03-09
BLADERUNNER: Savagame names fixes
Peter Kohaut
2019-03-04
BLADERUNNER: Fixed overflow in savegame name
Peter Kohaut
2019-03-04
BLADERUNNER: Cleanup of TODO notes
Peter Kohaut
2019-02-12
BLADERUNNER: Removal of memory leaks
Peter Kohaut
2019-02-11
BLADERUNNER: Cleanup of audio code
Peter Kohaut
2019-02-02
BLADERUNNER: Fixed resource leak in game listing
Peter Kohaut
2018-12-05
BLADERUNNER: Add in-game saving screen
Peter Kohaut
2018-11-25
BLADERUNNER: Add in-game loading screen
Peter Kohaut
2018-11-24
BLADERUNNER: Fixed ambient sounds after load
Peter Kohaut
2018-11-24
BLADERUNNER: Preliminary saving & loading support
Peter Kohaut
2018-03-24
BLADERUNNER: Load game methods
Peter Kohaut
2018-03-24
BLADERUNNER: Save game methods
Thomas Fach-Pedersen