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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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bladerunner
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scene.h
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Author
2017-07-31
BLADERUNNER: Move surfaces out of VQA player
Thomas Fach-Pedersen
2017-04-01
BLADERUNNER: improvements to the walking code
Peter Kohaut
2017-03-28
BLADERUNNER: Implement ZBuffer class
Thomas Fach-Pedersen
2016-10-28
BLADERUNNER: fixed memory leaks & overflows
Peter Kohaut
2016-09-29
BLADERUNNER: fixed loading of new set/scene, fixed memoryleak in lights
Peter Kohaut
2016-09-29
BLADERUNNER: added all scene scripts, esper script, kia script, vk script, co...
Peter Kohaut
2016-09-29
BLADERUNNER: Pull in changes from madmoose
Peter Kohaut
2016-09-29
BLADERUNNER: added implementation of more script methods added combat structu...
Peter Kohaut
2016-09-29
BLADERUNNER: still adding structures... and implementing some of script metho...
Peter Kohaut
2016-09-29
BLADERUNNER: just basic objects description scene stuff - lightning and effec...
Peter Kohaut
2016-09-29
BLADERUNNER: Fix a couple of memory leaks
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Read set objects and walkboxes
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Add support for ambient sounds, game flags and variables, and us...
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Add View matrix loading
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Add basic Scene, Set, and Script support.
Thomas Fach-Pedersen