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path: root/engines/bladerunner/scene_objects.h
AgeCommit message (Collapse)Author
2016-10-04BLADERUNNER: trying to figure out walking, added structures for obstacles ↵Peter Kohaut
used for pathfinding, fixed bug in searching for walkboxes
2016-10-03BLADERUNNER: Code formatting fixesEugene Sandulenko
2016-10-03BLADERUNNER: Added missing copyright headers and normalized the restEugene Sandulenko
2016-09-29BLADERUNNER: fixed exit selection, added footstep sounds, added some ↵Peter Kohaut
debugging display (scene objects, regions, exits, walkboxes, lights?)
2016-09-29BLADERUNNER: add more logic to actor::tick, added support for looking up ↵Peter Kohaut
scene objects
2016-09-29BLADERUNNER: Pull in changes from madmoosePeter Kohaut
2016-09-29BLADERUNNER: added implementation of more script methods added combat ↵Peter Kohaut
structure (maybe it combat mode??)
2016-09-29BLADERUNNER: still adding structures... and implementing some of script ↵Peter Kohaut
methods...
2016-09-29BLADERUNNER: just basic objects description scene stuff - lightning and ↵Peter Kohaut
effects movement track actor clues db actor walking info moved view from vqa decoder, because its needed elsewhere does not compile, because new files are not in makefile...