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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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bladerunner
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script
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police_maze.cpp
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Commit message (
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Author
2019-10-07
BLADERUNNER: Add Further Missing Default Switch Cases
D G Turner
2019-07-17
BLADERUNNER: Use unsigned 32bit diff for time durations
Thanasis Antoniou
2019-06-26
BLADERUNNER: Correct fix for maze target timings
Thanasis Antoniou
2019-06-26
BLADERUNNER: Fix waiting time for targets in Maze
Thanasis Antoniou
2019-05-01
BLADERUNNER: Debugger command show maze score
Thanasis Antoniou
2019-03-23
BLADERUNNER: Final pass on the maze
Thanasis Antoniou
2019-03-19
BLADERUNNER: Fixes and cleanup for Police Maze B
Thanasis Antoniou
2019-03-18
BLADERUNNER: Fixes and cleanup for Police Maze A
Thanasis Antoniou
2019-03-11
BLADERUNNER: Clean-up of PS10 & PS11 target scripts
Peter Kohaut
2019-02-12
BLADERUNNER: Removal of memory leaks
Peter Kohaut
2018-12-24
BLADERUNNER: Fixed item rotation
Peter Kohaut
2018-12-15
BLADERUNNER: Added time control and game pausing
Peter Kohaut
2018-11-24
BLADERUNNER: Preliminary saving & loading support
Peter Kohaut
2018-03-29
BLADERUNNER: Fix buffer overflow in PoliceMaze
Eugene Sandulenko
2018-03-25
BLADERUNNER: Implement mouse jitter
Eugene Sandulenko
2018-03-24
BLADERUNNER: Load game methods
Peter Kohaut
2018-03-24
BLADERUNNER: PoliceMaze fix & constants
Peter Kohaut
2018-03-24
BLADERUNNER: Fix PoliceMaze track
Eugene Sandulenko
2018-03-24
BLADERUNNER: Finished PoliceMaze implementation
Eugene Sandulenko
2018-03-24
BLADERUNNER: Moved PoliceMaze to script/
Eugene Sandulenko