Age | Commit message (Collapse) | Author |
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And some small cleanup of unnecessary comments.
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Separated audio cache.
Fixed bug in the audio cache where still used sound might get freed.
Fixes crashes when engine is unloading which were caused
by a race condition between the timer code and engine teardown code.
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Available via ScummVM game options
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Also fixed a bug in KIA save screen, where not selecting a save slot can
lead to overwriting other save game.
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He will stop properly after running
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All ending are achievable
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Fixed missing "must reach" in a actorwalk::tick
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Better variable names in actor combat classes.
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First wait-point in Hystersia Maze was incorrectly triggered
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They are not supposed to be clickable
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