Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-05 | BLADERUNNER: #11239 Fix buggy state and saved games for Desk Clerk | Thanasis Antoniou | |
Resolves ticket #11239 Occurs when McCoy leaves the scene with Leon and Desk Clerk too fast, before Leon drops the clerk Crash happens only when using CDFRAMES, but the animation would be bugged even when using HDFRAMES.DAT | |||
2019-10-07 | BLADERUNNER: Add Further Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-10-04 | BLADERUNNER: Add More Missing Switch Default Cases in ESPER Script | D G Turner | |
This also removes most of the return calls from one of these switch statements using a return variable instead to reduce complexity. | |||
2019-10-04 | BLADERUNNER: Add Some Missing Switch Default Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-09-19 | BLADERUNNER: Fix rare teleport case for McCoy in BB08 | Thanasis Antoniou | |
2019-09-15 | BLADERUNNER: Fix map glitches and teleport in BB09 | Thanasis Antoniou | |
2019-09-15 | BLADERUNNER: Remove redundant initializations | Thanasis Antoniou | |
Redundant setting of actors health (Init_Actor_Health) and a duplicate _crimesDatabase init | |||
2019-09-10 | BLADERUNNER: Add DebugMan.clearAllDebugChannels() in shutdown | Thanasis Antoniou | |
2019-09-09 | BLADERUNNER: Allow McCoy to perform both turns when feeding Maggie | Thanasis Antoniou | |
First animated turn is to the counter, second is towards Maggie | |||
2019-09-09 | BLADERUNNER: Improve interaction with Gordo in the city | Thanasis Antoniou | |
2019-09-09 | BLADERUNNER: Fix Leon Clerk encounter bug | Thanasis Antoniou | |
When McCoy leaves CT09 they should be both gone. They were not This was our bug, a bad translation of an if clause. Also added in this commit is a bit different behavior for the restored content case. In restored content, the player is not allowed to leave until the situation is resolved. | |||
2019-09-09 | BLADERUNNER: Replace animation mode values with their proper enums | Thanasis Antoniou | |
2019-09-09 | BLADERUNNER: Fix CT02 map obstacles glitches | Thanasis Antoniou | |
2019-09-08 | BLADERUNNER: Fix silent InShot for BB01 | Thanasis Antoniou | |
2019-09-08 | BLADERUNNER: Fix McCoy's visibility in BB02 elevator | Thanasis Antoniou | |
2019-09-08 | BLADERUNNER: Fix Hasan behavior post Act 2 | Thanasis Antoniou | |
2019-09-05 | BLADERUNNER: Add comment for redundancy in actor's health init | Thanasis Antoniou | |
2019-09-03 | BLADERUNNER: Restored content - Fix bracelet purchase regression | Thanasis Antoniou | |
2019-08-28 | BLADERUNNER: Fix restored walkers idle behavior and ↵ | Thanasis Antoniou | |
AI_Movement_Track_Append_With_Facing | |||
2019-08-28 | BLADERUNNER: Restored - KIA object type for snake, slug, fish | Thanasis Antoniou | |
2019-08-27 | BLADERUNNER: Improve Clovis facing direction in KP07 | Thanasis Antoniou | |
2019-08-22 | BLADERUNNER: Restore Animoid banter and purchases | antoniou79 | |
2019-08-22 | BLADERUNNER: Restore Hasan being at Animoid past Act 2 | antoniou79 | |
This restores the trigger for the last dialogue about the fish scale | |||
2019-08-22 | BLADERUNNER: Restore a banter quote for Sgt Walls | antoniou79 | |
2019-08-22 | BLADERUNNER: Named animations for Klein and Hasan | antoniou79 | |
2019-08-18 | BLADERUNNER: Restore bits of dialogue for McCoy, Chew, Walls | antoniou79 | |
2019-08-18 | BLADERUNNER: McCoy should face Clovis in KP07 (ClickedOnActor) | antoniou79 | |
2019-08-18 | BLADERUNNER: Restore bits of Guzza dialogue | antoniou79 | |
2019-08-17 | BLADERUNNER: Remove traces of added L.MOUSE2 object in PS07 | antoniou79 | |
2019-08-17 | BLADERUNNER: Complete Klein's annoyed behavior | antoniou79 | |
Also restored him being at the lab past day 1 (Act 1 up to and including Act 3) | |||
2019-08-17 | BLADERUNNER: Merge code for clues in PS07 original/cut versions | antoniou79 | |
2019-08-17 | BLADERUNNER: Restored - Dino gets clues properly | antoniou79 | |
He gets them from the mainframe as indicated by the game's manual | |||
2019-08-16 | BLADERUNNER: Restored buzzer to annoy Dino (WIP) | antoniou79 | |
2019-08-16 | BLADERUNNER: Added cut generic walker models | antoniou79 | |
2019-08-16 | BLADERUNNER: Early restoration for Dino Klein | antoniou79 | |
2019-08-16 | BLADERUNNER: Cleaner format in constants and init_script(partial) | antoniou79 | |
2019-08-13 | BLADERUNNER: Prevent Replicants from despawning from the moonbus | Thanasis Antoniou | |
All Replicants get a new goal now inside the moonbus, and movement flush This is to prevent earlier scripts that had them "walking around" from kicking in (this was mainly a bug for the twins) but is applied to everyone (except Clovis and Sadik) for conformance | |||
2019-08-09 | BLADERUNNER: Restore more comments in RC02 | Thanasis Antoniou | |
2019-08-02 | BLADERUNNER: Restore nu-sooch dumped comment | Thanasis Antoniou | |
2019-07-29 | BLADERUNNER: Remove buzz at transition PS11 to PS10 | Thanasis Antoniou | |
2019-07-29 | BLADERUNNER: Fix Izo getting stuck in RC03 | Thanasis Antoniou | |
Bug case was for when he runs away (Steele is blocked) | |||
2019-07-28 | BLADERUNNER: Prevent McCoy from running to BB10 before Sadik | Thanasis Antoniou | |
2019-07-25 | BLADERUNNER: Fix repeat of Izo apprehending and possible freeze | Thanasis Antoniou | |
2019-07-23 | BLADERUNNER: Restore KIA 3d model descriptions | Thanasis Antoniou | |
2019-07-23 | BLADERUNNER: fix code for targetStateMZ in PS11-PS13 (codacy) | Thanasis Antoniou | |
2019-07-23 | BLADERUNNER: Fix minor code quality issues (codacy) | Thanasis Antoniou | |
2019-07-22 | BLADERUNNER: Revert uint32 vars to int32 if they could be init to -1 | Thanasis Antoniou | |
2019-07-18 | BLADERUNNER: Improve variable name (#1752) | dafioram | |
Prevent confusion with function. | |||
2019-07-17 | BLADERUNNER: Use unsigned 32bit diff for time durations | Thanasis Antoniou | |
2019-07-16 | BLADERUNNER: Don't show VK option for Runciter in vanilla | Thanasis Antoniou | |