Age | Commit message (Expand) | Author |
2019-08-17 | BLADERUNNER: Remove aux (added) L.MOUSE2 object | antoniou79 |
2019-08-17 | BLADERUNNER: Merge code for clues in PS07 original/cut versions | antoniou79 |
2019-08-16 | BLADERUNNER: Restored buzzer to annoy Dino (WIP) | antoniou79 |
2019-06-26 | BLADERUNNER: Fix obstacle map in CT04 | Thanasis Antoniou |
2019-06-01 | BLADERUNNER: Fix paths and map glitched in NR05 | Thanasis Antoniou |
2019-06-01 | BLADERUNNER: Broaden path to Runciter desk RC02 | Thanasis Antoniou |
2019-06-01 | BLADERUNNER: Remove awry clickables from BB01, CT12, CT01 | Thanasis Antoniou |
2019-05-29 | BLADERUNNER: UG08 and HF06 map glitch fixes | Thanasis Antoniou |
2019-05-25 | BLADERUNNER: Fix path glitches in UG18 and UG13 | Thanasis Antoniou |
2019-05-23 | BLADERUNNER: Fix NR11 pathfinding | Thanasis Antoniou |
2019-05-13 | BLADERUNNER: Fixes for PS05 | Thanasis Antoniou |
2019-05-04 | BLADERUNNER: Fix clickbox basket, fire ext PS05 | Thanasis Antoniou |
2019-05-04 | BLADERUNNER: Fix clickbox for chess and boiler BB51 | Thanasis Antoniou |
2019-05-04 | BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths | Thanasis Antoniou |
2019-04-07 | BLADERUNNER: Bugfix for Early Q music fadeout | Thanasis Antoniou |
2019-02-28 | BLADERUNNER: Improvement on overrideSceneObjectInfo | Thanasis Antoniou |
2019-02-28 | BLADERUNNER: A better fix for Sebastian's doll | Thanasis Antoniou |
2019-02-23 | BLADERUNNER: Fixed CppCheck warnings | Peter Kohaut |
2019-02-08 | BLADERUNNER: Removed unnecessary debugging code | Peter Kohaut |
2018-11-24 | BLADERUNNER: Preliminary saving & loading support | Peter Kohaut |
2018-03-24 | BLADERUNNER: Load game methods | Peter Kohaut |
2018-03-24 | BLADERUNNER: Save game methods | Thomas Fach-Pedersen |
2018-02-18 | BLADERUNNER: Support for running | Peter Kohaut |
2018-01-28 | BLADERUNNER: Added basic KIA interface | Peter Kohaut |
2017-04-01 | BLADERUNNER: improvements to the walking code | Peter Kohaut |
2016-10-04 | BLADERUNNER: trying to figure out walking, added structures for obstacles use... | Peter Kohaut |
2016-09-29 | BLADERUNNER: fixed exit selection, added footstep sounds, added some debuggin... | Peter Kohaut |
2016-09-29 | BLADERUNNER: added all scene scripts, esper script, kia script, vk script, co... | Peter Kohaut |
2016-09-29 | BLADERUNNER: Pull in changes from madmoose | Peter Kohaut |
2016-09-29 | BLADERUNNER: added implementation of more script methods added combat structu... | Peter Kohaut |
2016-09-29 | BLADERUNNER: still adding structures... and implementing some of script metho... | Peter Kohaut |
2016-09-29 | BLADERUNNER: just basic objects description scene stuff - lightning and effec... | Peter Kohaut |
2016-09-29 | BLADERUNNER: Read set objects and walkboxes | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Add basic Scene, Set, and Script support. | Thomas Fach-Pedersen |