Age | Commit message (Expand) | Author |
---|---|---|
2019-01-24 | BLADERUNNER: Fixed fog rendering | Peter Kohaut |
2019-01-14 | BLADERUNNER: Obstacle path finding part 1 | Thomas Fach-Pedersen |
2018-08-26 | BLADERUNNER: Remove use of C99 math | Colin Snover |
2018-08-03 | BLADERUNNER: Add cos/sine table | David Fioramonti |
2018-05-07 | BLADERUNNER: Implement obstacle polygon merging | Thomas Fach-Pedersen |
2018-02-18 | BLADERUNNER: Support for running | Peter Kohaut |
2016-10-04 | BLADERUNNER: code formatting | Peter Kohaut |
2016-10-04 | BLADERUNNER: trying to figure out walking, added structures for obstacles use... | Peter Kohaut |
2016-10-03 | BLADERUNNER: Code formatting fixes | Eugene Sandulenko |
2016-09-29 | BLADERUNNER: added rendering support for lighting and effects, but its not wo... | Peter Kohaut |
2016-09-29 | BLADERUNNER: added implementation of more script methods added combat structu... | Peter Kohaut |
2016-09-29 | BLADERUNNER: Add Vector and Matrix classes | Thomas Fach-Pedersen |