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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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engines
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bladerunner
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vqa_player.h
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Author
2017-09-10
BLADERUNNER: Added music support & added Maggie
Peter Kohaut
2017-08-27
BLADERUNNER: Add Overlay videos
Thomas Fach-Pedersen
2017-08-26
BLADERUNNER: Support for AESC
Peter Kohaut
2017-08-25
BLADERUNNER: Fix build
Peter Kohaut
2017-07-31
BLADERUNNER: Move surfaces out of VQA player
Thomas Fach-Pedersen
2017-03-29
BLADERUNNER: zbuffer is now updated between scene changes
Peter Kohaut
2017-03-28
BLADERUNNER: Implement ZBuffer class
Thomas Fach-Pedersen
2017-03-26
BLADERUNNER: Added correct video looping and loop switching
Peter Kohaut
2016-10-28
BLADERUNNER: fixed memory leaks & overflows
Peter Kohaut
2016-10-03
BLADERUNNER: Code formatting fixes
Eugene Sandulenko
2016-09-29
BLADERUNNER: added all scene scripts, esper script, kia script, vk script, co...
Peter Kohaut
2016-09-29
BLADERUNNER: Pull in changes from madmoose
Peter Kohaut
2016-09-29
BLADERUNNER: just basic objects description scene stuff - lightning and effec...
Peter Kohaut
2016-09-29
BLADERUNNER: Add support for ambient sounds, game flags and variables, and us...
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Add View matrix loading
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Add basic Scene, Set, and Script support.
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: No semicolon after namespace closing brace
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Don't base VQADecoder on Video::VideoDecoder anyway
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Rebuild VQADecoder on top of Video::VideoDecoder
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Split VQA decoder into player and decoder, add Outtake player
Thomas Fach-Pedersen