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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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bladerunner
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Commit message (
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Author
2019-01-27
BLADERUNNER: Cleanup of Gaff script for chapter 1 & 2
Peter Kohaut
2019-01-26
BLADERUNNER: Analysed all Yukon hotel scenes
Peter Kohaut
2019-01-26
BLADERUNNER: Analysed Leon scene at Yukon Hotel
Peter Kohaut
2019-01-26
BLADERUNNER: Fixed Sebastian script
Peter Kohaut
2019-01-26
BLADERUNNER: Added names of loops in BB01
Peter Kohaut
2019-01-25
BLADERUNNER: Cleanup of actor scripts for a fight in BB11
Peter Kohaut
2019-01-25
BLADERUNNER: Cleanup of BBxx scripts
Peter Kohaut
2019-01-25
BLADERUNNER: Improved debugger's scene command
Peter Kohaut
2019-01-25
BLADERUNNER: Fixed fly-away animation in RC01 for later chapters
Peter Kohaut
2019-01-24
BLADERUNNER: Fixed compilation errors
Peter Kohaut
2019-01-24
BLADERUNNER: Fixes for game scripts & cleanup
Peter Kohaut
2019-01-24
BLADERUNNER: Fixed fog rendering
Peter Kohaut
2019-01-24
BLADERUNNER: Skip empty obstacle polygons
Peter Kohaut
2019-01-24
BLADERUNNER: Splitted debugger draw commands
Peter Kohaut
2019-01-24
BLADERUNNER: Fixed BB51 video
Peter Kohaut
2019-01-22
BLADERUNNER: Fixed outtake player
Peter Kohaut
2019-01-21
BLADERUNNER: More game constants
Peter Kohaut
2019-01-19
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-19
BLADERUNNER: Added "clue" debugger command
Peter Kohaut
2019-01-19
BLADERUNNER: Fixed rotation animation
Peter Kohaut
2019-01-19
BLADERUNNER: Fixed save selection in the load screen
Peter Kohaut
2019-01-15
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-15
BLADERUNNER: Disable pathfinding by default.
Eugene Sandulenko
2019-01-14
BLADERUNNER: Obstacle path finding part 1
Thomas Fach-Pedersen
2019-01-13
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-13
BLADERUNNER: Merged chapter & scene debugger command
Peter Kohaut
2019-01-12
BLADERUNNER: Fixed more compilation errors
Peter Kohaut
2019-01-12
BLADERUNNER: Fix compilation errors
Peter Kohaut
2019-01-12
BLADERUNNER: Added debugging output for scripts
Peter Kohaut
2019-01-12
BLADERUNNER: Fixed enabling combat mode in scripts
Peter Kohaut
2019-01-09
BLADERUNNER: Fixed scene video resume
Peter Kohaut
2019-01-08
BLADERUNNER: Fixed Zuben death animation
Peter Kohaut
2019-01-08
BLADERUNNER: Player death
Peter Kohaut
2019-01-08
BLADERUNNER: Replace assert with a debug message
Peter Kohaut
2019-01-08
BLADERUNNER: Fix tooltip frame
Peter Kohaut
2019-01-08
BLADERUNNER: Remove right-click walk skip
Peter Kohaut
2019-01-06
BLADERUNNER: Add localized text for Subtitles KIA option
antoniou79
2019-01-06
BLADERUNNER: Move Subtitles option further right
antoniou79
2019-01-06
BLADERUNNER: All versions have ENG for BRLOGO and WSTLGO
antoniou79
2018-12-25
BLADERUNNER: Remove setBlackColor (for internal font shadow emulation)
antoniou79
2018-12-25
BLADERUNNER: Remove fallback to internal font
antoniou79
2018-12-25
BLADERUNNER: Clear up old TODO in subtitles.cpp
antoniou79
2018-12-25
BLADERUNNER: Removed old fixes for internal TAHOMA18
Thanasis Antoniou
2018-12-25
BLADERUNNER: Removed redundant header inclusion
Thanasis Antoniou
2018-12-25
BLADERUNNER: Fix conflict with outtakes.cpp
Thanasis Antoniou
2018-12-25
BLADERUNNER: Override original FONT and TRE
Thanasis Antoniou
2018-12-25
BLADERUNNER more comments on calculatePosition workings
Thanasis Antoniou
2018-12-25
BLADERUNNER: switch clause in fonts and style fixes
antoniou79
2018-12-25
BLADERUNNER: removed BLADERUNNER_SUBTITLES_EXTERNAL_FONT
antoniou79
2018-12-25
BLADERUNNER: SUBTITLES.MIX pack support
antoniou79
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