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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge
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cge_main.cpp
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Author
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2017-12-03
ALL: Remove obsolete register keyword
Colin Snover
2014-03-15
CGE: Remove a useless structure member, reduce a variable scope
Strangerke
2014-03-15
CGE: Remove a useless variable, remove some associated dead code
Strangerke
2014-03-02
CGE: Move hero shadow check inside hero check in sceneUp()
Strangerke
2014-02-18
CGE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-09
CGE: Reduce the scope of some variables
Strangerke
2014-01-15
ALL: Remove optimization unstable code on checking for null after new.
D G Turner
2013-11-10
CGE: Ensure string copy don't overrun. Fix CID 1003674 to 1003678
Strangerke
2013-08-03
CGE: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
CGE: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-09-05
CGE: Fix bug #3557904 - Shadow at wrong position
Strangerke
2012-08-05
CGE: Keep Soltys' position when saving
Strangerke
2012-08-04
CGE: Fix bug #3547274 - missing travel buttons after save
Strangerke
2012-07-05
CGE: Remove hack used to store keycode in CGEEvent
Strangerke
2012-06-28
CGE: Remove unused Demo text id
Strangerke
2012-06-28
CGE: Rename variable
Strangerke
2012-06-27
CGE: Fix bug 3538039 - level buttons not pressed
Strangerke
2012-06-18
CGE: Remove dead code originally used to load a savegame when starting the game
Strangerke
2012-03-28
CGE: Close memory leak in savegame loading.
D G Turner
2012-03-28
CGE: Close memory leak in savegame thumbnail loading.
D G Turner
2011-12-07
CGE: Fix issue with music not stopping when reloading game
Thierry Crozat
2011-12-03
CGE: Fix an assert in intro
Strangerke
2011-12-03
CGE: Soltys - Fix initialization of a couple of bool variables
Strangerke
2011-12-03
CGE: Soltys - Fix for bug #3448836 (losing scene number display after loading...
Strangerke
2011-11-30
CGE: Only skips animations when pressing ESC.
Strangerke
2011-11-30
CGE: Simplify keyboard handling
Strangerke
2011-11-29
CGE: Remove key sound in System::touch().
Strangerke
2011-11-27
CGE: Better fix for restoring savegames when a cut-scene is active
Paul Gilbert
2011-11-16
CGE: Add RTL, hook Main Menu to right click on audio button
Strangerke
2011-11-14
CGE: Rename a structure member using double-underscore (reserved)
Strangerke
2011-11-13
CGE: Remove some useless constants
Strangerke
2011-11-09
CGE: Properly stop player moving when saving or restoring
Paul Gilbert
2011-11-03
CGE: Fix warning
Eugene Sandulenko
2011-10-22
CGE: Add some doxygen comments
Strangerke
2011-09-18
CGE: Rename Snail into CommandHandler, plus some associated renamings
Strangerke
2011-09-17
CGE: Fix a potential bug in insertCommand(), some renaming
Strangerke
2011-09-17
CGE: Remove a use reference to g_engine
Strangerke
2011-09-17
CGE: Move _talk and _text to CGEEngine
Strangerke
2011-09-17
CGE: Move some more globals to CGEEngine
Strangerke
2011-09-17
CGE: some more cleanup
Strangerke
2011-09-17
CGE: Move some more globals to CGEEngine
Strangerke
2011-09-17
CGE: Move 4 global to CGEEngine
Strangerke
2011-09-16
CGE: Move _vga to CGEEngine
Strangerke
2011-09-16
CGE: Get rid of some more global functions and static members
Strangerke
2011-09-16
CGE: move two global functions to Vga
Strangerke
2011-09-16
CGE: Move two globals functions to CGEEngine
Strangerke
2011-09-15
CGE: Transform some static and globals into class members
Strangerke
2011-09-14
CGE: Rename cave into scene
Strangerke
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