Age | Commit message (Expand) | Author |
2014-03-15 | CGE: Remove a useless structure member, reduce a variable scope | Strangerke |
2014-03-15 | CGE: Remove a useless variable, remove some associated dead code | Strangerke |
2014-03-02 | CGE: Move hero shadow check inside hero check in sceneUp() | Strangerke |
2014-02-18 | CGE: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-02-09 | CGE: Reduce the scope of some variables | Strangerke |
2014-01-15 | ALL: Remove optimization unstable code on checking for null after new. | D G Turner |
2013-11-10 | CGE: Ensure string copy don't overrun. Fix CID 1003674 to 1003678 | Strangerke |
2013-08-03 | CGE: Take advantage of Surface::getPixels. | Johannes Schickel |
2013-08-03 | CGE: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel |
2012-09-05 | CGE: Fix bug #3557904 - Shadow at wrong position | Strangerke |
2012-08-05 | CGE: Keep Soltys' position when saving | Strangerke |
2012-08-04 | CGE: Fix bug #3547274 - missing travel buttons after save | Strangerke |
2012-07-05 | CGE: Remove hack used to store keycode in CGEEvent | Strangerke |
2012-06-28 | CGE: Remove unused Demo text id | Strangerke |
2012-06-28 | CGE: Rename variable | Strangerke |
2012-06-27 | CGE: Fix bug 3538039 - level buttons not pressed | Strangerke |
2012-06-18 | CGE: Remove dead code originally used to load a savegame when starting the game | Strangerke |
2012-03-28 | CGE: Close memory leak in savegame loading. | D G Turner |
2012-03-28 | CGE: Close memory leak in savegame thumbnail loading. | D G Turner |
2011-12-07 | CGE: Fix issue with music not stopping when reloading game | Thierry Crozat |
2011-12-03 | CGE: Fix an assert in intro | Strangerke |
2011-12-03 | CGE: Soltys - Fix initialization of a couple of bool variables | Strangerke |
2011-12-03 | CGE: Soltys - Fix for bug #3448836 (losing scene number display after loading... | Strangerke |
2011-11-30 | CGE: Only skips animations when pressing ESC. | Strangerke |
2011-11-30 | CGE: Simplify keyboard handling | Strangerke |
2011-11-29 | CGE: Remove key sound in System::touch(). | Strangerke |
2011-11-27 | CGE: Better fix for restoring savegames when a cut-scene is active | Paul Gilbert |
2011-11-16 | CGE: Add RTL, hook Main Menu to right click on audio button | Strangerke |
2011-11-14 | CGE: Rename a structure member using double-underscore (reserved) | Strangerke |
2011-11-13 | CGE: Remove some useless constants | Strangerke |
2011-11-09 | CGE: Properly stop player moving when saving or restoring | Paul Gilbert |
2011-11-03 | CGE: Fix warning | Eugene Sandulenko |
2011-10-22 | CGE: Add some doxygen comments | Strangerke |
2011-09-18 | CGE: Rename Snail into CommandHandler, plus some associated renamings | Strangerke |
2011-09-17 | CGE: Fix a potential bug in insertCommand(), some renaming | Strangerke |
2011-09-17 | CGE: Remove a use reference to g_engine | Strangerke |
2011-09-17 | CGE: Move _talk and _text to CGEEngine | Strangerke |
2011-09-17 | CGE: Move some more globals to CGEEngine | Strangerke |
2011-09-17 | CGE: some more cleanup | Strangerke |
2011-09-17 | CGE: Move some more globals to CGEEngine | Strangerke |
2011-09-17 | CGE: Move 4 global to CGEEngine | Strangerke |
2011-09-16 | CGE: Move _vga to CGEEngine | Strangerke |
2011-09-16 | CGE: Get rid of some more global functions and static members | Strangerke |
2011-09-16 | CGE: move two global functions to Vga | Strangerke |
2011-09-16 | CGE: Move two globals functions to CGEEngine | Strangerke |
2011-09-15 | CGE: Transform some static and globals into class members | Strangerke |
2011-09-14 | CGE: Rename cave into scene | Strangerke |
2011-09-14 | CGE: Remove useless function | Strangerke |
2011-09-14 | CGE: Rewrite fileIO | Strangerke |