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path: root/engines/cge2/cge2.h
AgeCommit message (Expand)Author
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2014-10-28CGE2: Remove trailing whitespaceFilippos Karapetis
2014-09-28CGE2: Remove unused constantsStrangerke
2014-09-07CGE2: Refactor _startupMode.unknown
2014-09-07Revert "CGE2: Make the intro skippable."Peter Bozsó
2014-09-06CGE2: Make the intro skippable.Peter Bozsó
2014-08-13CGE2: Add checkMute().uruk
2014-08-13CGE2: Rework sound system.uruk
2014-08-13CGE2: Fix initVolumeSwitch().uruk
2014-08-11CGE2: Get rid of detection.h, move things to detection.cpp.uruk
2014-08-03CGE2: Rework the handling of the sound buttons on the toolbar.uruk
2014-08-03CGE2: Rearrange content of saveload.cpp and cge2.h a bit.uruk
2014-08-03CGE2: Add autosave functionality.uruk
2014-08-01CGE2: Some cosmetic changesStrangerke
2014-07-29CGE2: Fix initialization of volume switches.uruk
2014-07-29CGE2: Move ColorBank and kColorNum to one place.uruk
2014-07-29CGE2: Get rid of sndSetVolume() and connected code.uruk
2014-07-29CGE2: Get rid of kExitOkText.uruk
2014-07-29CGE2: Get rid of kCrackedText.uruk
2014-07-29CGE2: Implement snFlash().uruk
2014-07-29CGE2: Get rid of _flag.uruk
2014-07-28CGE2: Remove commas at the end of enumerator lists.uruk
2014-07-26CGE2: Implement debug console and add a debug channel for opcodes.uruk
2014-07-25CGE2: More refactoring in cge2.h and cge2.cpp.uruk
2014-07-25CGE2: Rearrange things a bit in cge2.h.uruk
2014-07-25CGE2: Now refactor optionTouch() the right way.uruk
2014-07-25CGE2: Get rid of unnecessary variables.uruk
2014-07-25CGE2: Implement the sfx volume button on the toolbar.uruk
2014-07-25CGE2: Implement the music volume button on the toolbar.uruk
2014-07-25CGE2: Rename kSoundSwtichRate to kVolumeSwitchRate.uruk
2014-07-25CGE2: Fix initialization of sound switches on the toolbar.uruk
2014-07-24CGE2: Remove kCmdDim and kCmdStep and connected code.uruk
2014-07-24CGE2: Remove handling of unused opcodes.uruk
2014-07-24CGE2: Implement snTrans() and snPort().uruk
2014-07-24CGE2: Distinguish SFX from speech when playing sounds.uruk
2014-07-24CGE2: Implement checkSaySwitch() and add/fix connected code.uruk
2014-07-24CGE2: Set speech only/text only/both modes according to Launcher options.uruk
2014-07-23CGE2: Increase readability of code connected to music switch.uruk
2014-07-23CGE2: Keep music setting in sync with the Launcher.uruk
2014-07-23CGE2: Add and implement checkSounds() and checkMusicSwitch().uruk
2014-07-22CGE2: Reimplement checkSaySwitch().uruk
2014-07-22CGE2: Rename _commandStat to _soundStat.uruk
2014-07-21CGE2: Rework loading of sprites from file.uruk
2014-07-17CGE2: Get rid of _sprite.uruk
2014-07-15CGE2: Implement snRoom().uruk
2014-07-15CGE2: Get rid of _mode.uruk
2014-07-09CGE2: Implement switchVox() and switchCap().uruk
2014-07-04CGE2: Implement loading from the Launcher.uruk
2014-07-04CGE2: Fully implement the save/load system.uruk
2014-07-04CGE2: Rename saveHeroPos() to storeHeroPos().uruk