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path: root/engines/cge2/hero.cpp
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2014-06-02CGE2: Remove unnecessary void parameters in Hero.uruk
2014-06-02CGE2: Implement Hero::setCurrent().uruk
2014-06-02CGE2: Implement Hero::expand(), move Sprite::works()'s stub to hero.cpp.uruk
2014-05-10CGE2: Rework Sprite a bit, make _eye an engine variable.uruk
Also move screenToGround() during the process.
2014-05-09CGE2: Implement CGE2Engine::loadSprite().uruk
Add Snail during the process and revise or expand a lot of other parts of the engine.
2014-05-08CGE2: Add Hero.uruk