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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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cge2
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hero.h
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Commit message (
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Author
2014-07-17
CGE2: Add destructor to Hero().
uruk
2014-07-15
CGE2: Add Hero::contract().
uruk
2014-07-15
CGE2: Try a different approach regarding _dim.
uruk
2014-07-15
CGE2: Hopefully fix a memory leak problem regarding Hero::_dim;
uruk
2014-07-07
CGE2: Fix another probable memory-leak source.
uruk
2014-06-26
CGE2: Hopefully fix compilation for GCC
Strangerke
2014-06-22
CGE2: Remove double definition kMaxTry.
uruk
2014-06-17
CGE2: Fix initialization of _posTab.
uruk
2014-06-15
CGE2: Rename caves to scenes.
uruk
2014-06-13
CGE2: Rename setCave() to setScene().
uruk
2014-06-13
CGE2: Fix initialization of HeroTab.
uruk
2014-06-08
CGE2: Implement helper functions connected to Hero.
uruk
2014-06-07
CGE2: Implement walkTo() and snap() in Hero.
uruk
2014-06-02
CGE2: Remove unnecessary void parameters in Hero.
uruk
2014-06-02
CGE2: Implement Hero::expand(), move Sprite::works()'s stub to hero.cpp.
uruk
2014-05-10
CGE2: Rework Sprite a bit, make _eye an engine variable.
uruk
2014-05-09
CGE2: Implement CGE2Engine::loadSprite().
uruk
2014-05-08
CGE2: Remove unnecessary whitespaces.
uruk
2014-05-08
CGE2: Add Hero.
uruk