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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge
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Author
2014-04-29
CGE: Replace magic numbers with defines.
uruk
2014-03-15
CGE: Remove a useless structure member, reduce a variable scope
Strangerke
2014-03-15
CGE: Remove a useless variable, remove some associated dead code
Strangerke
2014-03-15
CGE: Reorder CGEEngine constructor
Strangerke
2014-03-15
CGE: Move several variable initializations to the constructor
Strangerke
2014-03-11
CGE: Get rid of a magic value in file seek
Strangerke
2014-03-11
CGE: Remove the useless return value of XCrypt()
Strangerke
2014-03-10
CGE: Fix 2 more obsolete debug messages
Strangerke
2014-03-10
CGE: Fix obsolete debug message
Strangerke
2014-03-02
CGE: Fix some uninitialized variables
Strangerke
2014-03-02
CGE: Add a comment about an intended fall-through
Strangerke
2014-03-02
CGE: Move hero shadow check inside hero check in sceneUp()
Strangerke
2014-03-02
CGE: Add a safeguard in pocFul
Strangerke
2014-02-19
CGE: Some British to American english
Strangerke
2014-02-18
CGE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-17
CGE: Indent REGISTER_PLUGIN_* for consistency.
Johannes Schickel
2014-02-16
CGE: Janitorial - Remove trailing spaces
Strangerke
2014-02-13
CGE: Add an option to toggle color blind mode from the launcher
Strangerke
2014-02-09
CGE: Reduce the scope of some variables
Strangerke
2014-01-17
Merge pull request #417 from digitall/STACK_fixes
Johannes Schickel
2014-01-17
CGE: Further alignment fixes to Bitmap class.
D G Turner
2014-01-15
ALL: Remove optimization unstable code on checking for null after new.
D G Turner
2014-01-12
CGE: Remove unecessary void pointer usage in resource file I/O.
D G Turner
2013-12-17
CGE: Fix check on file handlers
Strangerke
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-11-10
CGE: Ensure string copy don't overrun. Fix CID 1003674 to 1003678
Strangerke
2013-10-30
CGE: Add detection entry for translated Spanish Soltys
Thierry Crozat
2013-08-03
CGE: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
CGE: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-07-04
Merge pull request #331 from sev-/gsoc2012-eventsrecorder
Eugene Sandulenko
2013-05-27
CGE: Pass proper size of detection entries to AdvancedMetaEngine code.
Johannes Schickel
2013-05-26
CGE: Fix warning in detection
Strangerke
2013-05-19
CGE: Introduce gametype
Strangerke
2013-05-17
CGE: Add detection entry for Sfinx
Strangerke
2013-05-17
RECORDER: Implement Events Recorder
Eugene Sandulenko
2013-05-02
COMMON: Change kPlatformPC to kPlatformDOS
Matthew Hoops
2013-04-26
CGE: Plug memory leak. CID 1003914
Eugene Sandulenko
2013-04-18
CGE: Add safeguards in text manager
Strangerke
2013-04-18
CGE: Add safeguard in expand()
Strangerke
2013-04-17
CGE: Fix uninitialized variables
Strangerke
2013-02-24
CGE: Add workaround for the dice puzzle for the devices not using a ALT key
Strangerke
2012-12-16
JANITORIAL: Replace some spaces with tabs
Torbjörn Andersson
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-09-05
CGE: Fix bug #3557904 - Shadow at wrong position
Strangerke
2012-08-05
CGE: Keep Soltys' position when saving
Strangerke
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