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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge
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Author
2011-09-06
CGE: Remove 'count' static variable from snail
Strangerke
2011-09-06
CGE: Take into account some of LordHoto's comments
Strangerke
2011-09-06
CGE: Remove various defines and functions from "general"
Strangerke
2011-09-05
CGE: Replace Couple by Common::Point (thanks Fingolfin for pointing that out)
Strangerke
2011-09-05
CGE: Little cleanup of vmenu
Strangerke
2011-09-04
CGE: Use F5/F7 to display the save/load dialog box
Strangerke
2011-09-04
CGE: Remove two useless callback types
Strangerke
2011-09-01
CGE: Take fingolfin's remark into account: suppress the two leading underscor...
Strangerke
2011-09-01
CGE: Fix thumbnails display when a game is loaded.
Strangerke
2011-08-29
CGE: Fix the language of one of the demos
Strangerke
2011-08-29
CGE: Remove code related to demos, and tag demos as unsupported
Strangerke
2011-08-29
CGE: Little cleanup of the English data file and update the detection
Strangerke
2011-08-28
CGE: Fix ending animation - Game is now completable
Strangerke
2011-08-28
CGE: Fix glitch in previous commit
Strangerke
2011-08-27
CGE: Fix level when restoring a game
Strangerke
2011-08-27
CGE: Change a couple of static members to non static in Vga class
Strangerke
2011-08-27
CGE: Set slot #0 as write protected as it's an automatic savegame
Strangerke
2011-08-27
CGE: remove jbw.h, some clean up
Strangerke
2011-08-27
CGE: Remove GetText class, which was used to enter the username
Strangerke
2011-08-27
CGE: Remove user first name input, used originally for savegame names
Strangerke
2011-08-27
CGE: Merge talk.cpp and gettext.cpp
Strangerke
2011-08-27
CGE: Move IO classes to a separated source file
Strangerke
2011-08-26
CGE: Remove useless function
Strangerke
2011-08-22
CGE: Fix compilation after thumbnail changes.
Alyssa Milburn
2011-08-22
CGE: Fix error reported by fuzzie
Strangerke
2011-08-21
CGE: Some clean up in Vga class
Strangerke
2011-08-21
CGE: Remove mixer
Strangerke
2011-08-21
CGE: Get rid of IOMode since it's always 'read'
Strangerke
2011-08-21
CGE: Remove a useless pragma, and any code related to writing data
Strangerke
2011-08-20
CGE: Suppress some debug code present in the original
Strangerke
2011-08-20
CGE: Another few formatting tweaks.
Alyssa Milburn
2011-08-20
CGE: More misc cleanup.
Alyssa Milburn
2011-08-20
CGE: Cleanup of snail.cpp.
Alyssa Milburn
2011-08-20
Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into soltys_wip2
Strangerke
2011-08-20
CGE: Another fix for the pathfinding
Strangerke
2011-08-19
CGE: More cleanup.
Alyssa Milburn
2011-08-19
Merge branch 'soltys_wip2' of https://github.com/Strangerke/scummvm into solt...
Alyssa Milburn
2011-08-19
CGE: clean up bitmap class. Suppress useless methods, functions, defines...
Strangerke
2011-08-19
CGE: fix some warnings reported by cppcheck
Strangerke
2011-08-19
CGE: Mass re-style/cleanup.
Alyssa Milburn
2011-08-19
CGE: Remove unused snSelect function, and broken config.cpp.
Alyssa Milburn
2011-08-19
CGE: Remove (empty) ems.cpp.
Alyssa Milburn
2011-08-19
CGE: Portability fix for syncing sprite flags.
Alyssa Milburn
2011-08-19
CGE: Endian-swap VBM headers on load if needed.
Alyssa Milburn
2011-08-19
CGE: Endian-swap the contents of block descriptions.
Alyssa Milburn
2011-08-19
CGE: Fix problem with being able to walk into protected areas
Paul Gilbert
2011-08-19
CGE: Revert previous commit of flags synchronisation
Paul Gilbert
2011-08-19
CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issues
Paul Gilbert
2011-08-19
CGE: Suppress some dead code
Strangerke
2011-08-18
CGE: Remove unused _intStackPtr.
Alyssa Milburn
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