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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge
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Author
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-11-10
CGE: Ensure string copy don't overrun. Fix CID 1003674 to 1003678
Strangerke
2013-10-30
CGE: Add detection entry for translated Spanish Soltys
Thierry Crozat
2013-08-03
CGE: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
CGE: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-07-04
Merge pull request #331 from sev-/gsoc2012-eventsrecorder
Eugene Sandulenko
2013-05-27
CGE: Pass proper size of detection entries to AdvancedMetaEngine code.
Johannes Schickel
2013-05-26
CGE: Fix warning in detection
Strangerke
2013-05-19
CGE: Introduce gametype
Strangerke
2013-05-17
CGE: Add detection entry for Sfinx
Strangerke
2013-05-17
RECORDER: Implement Events Recorder
Eugene Sandulenko
2013-05-02
COMMON: Change kPlatformPC to kPlatformDOS
Matthew Hoops
2013-04-26
CGE: Plug memory leak. CID 1003914
Eugene Sandulenko
2013-04-18
CGE: Add safeguards in text manager
Strangerke
2013-04-18
CGE: Add safeguard in expand()
Strangerke
2013-04-17
CGE: Fix uninitialized variables
Strangerke
2013-02-24
CGE: Add workaround for the dice puzzle for the devices not using a ALT key
Strangerke
2012-12-16
JANITORIAL: Replace some spaces with tabs
Torbjörn Andersson
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-09-05
CGE: Fix bug #3557904 - Shadow at wrong position
Strangerke
2012-08-05
CGE: Keep Soltys' position when saving
Strangerke
2012-08-04
CGE: Fix bug #3547274 - missing travel buttons after save
Strangerke
2012-07-29
Merge pull request #252 from DrMcCoy/detector_public_reportUnknown
Johannes Schickel
2012-07-05
CGE: Silent some CppCheck warnings
Strangerke
2012-07-05
CGE: Remove hack used to store keycode in CGEEvent
Strangerke
2012-07-03
CGE: Use keycode instead of ascii value
Strangerke
2012-07-03
CGE: Fix for missing inventory selection by numeric keys.
D G Turner
2012-07-03
CGE: Slight cleanup in querySaveMetaInfos.
Johannes Schickel
2012-06-28
CGE: Remove unused Demo text id
Strangerke
2012-06-28
CGE: Rename variable
Strangerke
2012-06-27
CGE: Add ending message to tell the user he finished the game. Fix bug #3538396
Strangerke
2012-06-27
DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizes
Sven Hesse
2012-06-27
CGE: Fix bug 3538039 - level buttons not pressed
Strangerke
2012-06-27
CGE: Remove dead code used to display copyright in DOS prompt
Strangerke
2012-06-25
CGE: Fix SPR files with extra 0x1A or missing ending CRLF. Fix bug #3537527
Strangerke
2012-06-25
CGE: Fix bug 3537530 - ALTering dice
Strangerke
2012-06-24
CGE: Fix FX stereo
Strangerke
2012-06-24
CGE: Fix bug #3537529
Strangerke
2012-06-20
Merge pull request #246 from lordhoto/osystem-void-buffers
Johannes Schickel
2012-06-18
CGE: Remove dead code originally used to load a savegame when starting the game
Strangerke
2012-06-16
CGE: Get rid of casts on OSystem::copyRectToScreen calls.
Johannes Schickel
2012-06-10
GUI: Add helper to SaveLoadChooser, which uses the currently active target.
Johannes Schickel
2012-06-10
GUI: Get rid of SaveLoadChooser::setSaveMode.
Johannes Schickel
2012-03-28
CGE: Close memory leak in savegame loading.
D G Turner
2012-03-28
CGE: Close memory leak in sound Fx caching..
D G Turner
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