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AgeCommit message (Expand)Author
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
2013-11-10CGE: Ensure string copy don't overrun. Fix CID 1003674 to 1003678Strangerke
2013-10-30CGE: Add detection entry for translated Spanish SoltysThierry Crozat
2013-08-03CGE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03CGE: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-07-04Merge pull request #331 from sev-/gsoc2012-eventsrecorderEugene Sandulenko
2013-05-27CGE: Pass proper size of detection entries to AdvancedMetaEngine code.Johannes Schickel
2013-05-26CGE: Fix warning in detectionStrangerke
2013-05-19CGE: Introduce gametypeStrangerke
2013-05-17CGE: Add detection entry for SfinxStrangerke
2013-05-17RECORDER: Implement Events RecorderEugene Sandulenko
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
2013-04-26CGE: Plug memory leak. CID 1003914Eugene Sandulenko
2013-04-18CGE: Add safeguards in text managerStrangerke
2013-04-18CGE: Add safeguard in expand()Strangerke
2013-04-17CGE: Fix uninitialized variablesStrangerke
2013-02-24CGE: Add workaround for the dice puzzle for the devices not using a ALT keyStrangerke
2012-12-16JANITORIAL: Replace some spaces with tabsTorbjörn Andersson
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-09-05CGE: Fix bug #3557904 - Shadow at wrong positionStrangerke
2012-08-05CGE: Keep Soltys' position when savingStrangerke
2012-08-04CGE: Fix bug #3547274 - missing travel buttons after saveStrangerke
2012-07-29Merge pull request #252 from DrMcCoy/detector_public_reportUnknownJohannes Schickel
2012-07-05CGE: Silent some CppCheck warningsStrangerke
2012-07-05CGE: Remove hack used to store keycode in CGEEventStrangerke
2012-07-03CGE: Use keycode instead of ascii valueStrangerke
2012-07-03CGE: Fix for missing inventory selection by numeric keys.D G Turner
2012-07-03CGE: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-06-28CGE: Remove unused Demo text idStrangerke
2012-06-28CGE: Rename variableStrangerke
2012-06-27CGE: Add ending message to tell the user he finished the game. Fix bug #3538396Strangerke
2012-06-27DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizesSven Hesse
2012-06-27CGE: Fix bug 3538039 - level buttons not pressedStrangerke
2012-06-27CGE: Remove dead code used to display copyright in DOS promptStrangerke
2012-06-25CGE: Fix SPR files with extra 0x1A or missing ending CRLF. Fix bug #3537527Strangerke
2012-06-25CGE: Fix bug 3537530 - ALTering diceStrangerke
2012-06-24CGE: Fix FX stereoStrangerke
2012-06-24CGE: Fix bug #3537529Strangerke
2012-06-20Merge pull request #246 from lordhoto/osystem-void-buffersJohannes Schickel
2012-06-18CGE: Remove dead code originally used to load a savegame when starting the gameStrangerke
2012-06-16CGE: Get rid of casts on OSystem::copyRectToScreen calls.Johannes Schickel
2012-06-10GUI: Add helper to SaveLoadChooser, which uses the currently active target.Johannes Schickel
2012-06-10GUI: Get rid of SaveLoadChooser::setSaveMode.Johannes Schickel
2012-03-28CGE: Close memory leak in savegame loading.D G Turner
2012-03-28CGE: Close memory leak in sound Fx caching..D G Turner