Age | Commit message (Expand) | Author |
---|---|---|
2006-05-25 | Set and show/hide mouse cursors through a "cursor manager" (analogous to the | Torbjörn Andersson |
2006-04-13 | Work around crash in drawSpriteRaw(). In Future Wars, when going to the future, | Torbjörn Andersson |
2006-04-08 | Cleanup. | Torbjörn Andersson |
2006-04-07 | This may look like a less good way of transforming three bits of colour into | Torbjörn Andersson |
2006-03-23 | uint8 -> byte | Eugene Sandulenko |
2006-03-23 | Made mouse more responsive | Eugene Sandulenko |
2006-03-16 | - added defines to handle the different mouse cursors | Gregory Montoir |
2006-03-15 | added mouse cursors | Gregory Montoir |
2006-02-25 | Some more cine header cleanup | Max Horn |
2006-02-25 | Reducing the header dependencies in cine a bit more | Max Horn |
2006-02-25 | Moved cine engine into namespace Cine | Max Horn |
2006-02-24 | cleanup | Gregory Montoir |
2006-02-23 | formating code | Paweł Kołodziejski |
2006-02-23 | Cleanup to remove duplicate type defines | Travis Howell |
2006-02-22 | Initial version of Cinematique engine evo 1. | Eugene Sandulenko |