Age | Commit message (Expand) | Author |
2009-10-08 | Change doxygen inline comments from "//!" to "///" as proposed on -devel | Max Horn |
2009-09-22 | Implement menu stack to support all menu color effects, specific to the Amiga... | Johannes Schickel |
2009-09-21 | Changed AMIGA menu code to closer match the original. (The menu item highligh... | Johannes Schickel |
2009-09-21 | Add more shouldQuit checks in event loops. | Johannes Schickel |
2009-06-27 | Name Operation Stealth's global variables 251 and 252 and init them in main l... | Kari Salminen |
2009-05-11 | Fix bug #2055836: "FW: Music is not restarted when loading a saved game" | Eugene Sandulenko |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-11-13 | Started moving Save/Load code to saveload.cpp/.h | Filippos Karapetis |
2008-11-12 | Saving and loading from the GMM is now supported in the cine engine | Filippos Karapetis |
2008-10-06 | Added new type Engine::Feature; pushed down some #include dependencies | Max Horn |
2008-09-13 | Big patch changing the signature of various Stream methods (some ports may ne... | Max Horn |
2008-09-01 | Merging more of the GSoC 2008 RTL branch: CINE | Max Horn |
2008-08-21 | Fix typo. | Kari Salminen |
2008-08-16 | Merged revisions 33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-... | Christopher Page |
2008-08-14 | Fix for bugging moving at the bottom of the ocean when trying to free the gir... | Kari Salminen |
2008-08-12 | Implemented Operation Stealth's makeCommandLine. | Kari Salminen |
2008-08-12 | Implemented Operation Stealth specific parts of processInventory and added an... | Kari Salminen |
2008-08-12 | Changed commandBuffer from a char[80] to Common::String and made FWRenderer::... | Kari Salminen |
2008-08-10 | Merged revisions 33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,... | Christopher Page |
2008-08-09 | Converted zoneData and zoneQuery tables from plain array types to Common::Arr... | Kari Salminen |
2008-08-09 | Converted objectTable from a plain array to a Common::Array. Should help to c... | Kari Salminen |
2008-08-09 | Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-... | Christopher Page |
2008-08-08 | Added basic moving using keyboard (Only works in Operation Stealth at the mom... | Kari Salminen |
2008-08-07 | Fix for popup boxes sometimes blocking animation when they shouldn't in Opera... | Kari Salminen |
2008-08-05 | Fix prompt updating regression introduced in r32257: | Kari Salminen |
2008-08-04 | Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,... | Christopher Page |
2008-08-04 | Fix for misplaced objects in mouse object selection (Operation Stealth specif... | Kari Salminen |
2008-07-30 | Debug printing a couple more relevant variables in addAni. | Kari Salminen |
2008-07-30 | Added some debug aids related to addAni and the processSeqList crashing. | Kari Salminen |
2008-07-29 | Added purgeSeqList function (Used in mainloop now). Let's see if this helps a... | Kari Salminen |
2008-07-29 | Added a debug message to loadTempSaveOS's to check whether we loaded the whol... | Kari Salminen |
2008-07-29 | Rearranged parts of the Operation Stealth savegame loading routine. | Kari Salminen |
2008-07-28 | Fixing 'warning: comparison of unsigned expression < 0 is always false' | Max Horn |
2008-07-28 | Added loading of temporary Operation Stealth savegames. Needs testing! | Kari Salminen |
2008-07-28 | Added remaining load functions needed for the Operation Stealth savegame form... | Kari Salminen |
2008-07-28 | Cut Future Wars savegame loading routine into parts that can be reused when l... | Kari Salminen |
2008-07-28 | Now detects temporary Operation Stealth savegame format and saves it. No load... | Kari Salminen |
2008-07-28 | Made the savegame loading routine choose between loading a Future Wars or an ... | Kari Salminen |
2008-07-27 | Added a preliminary saving routine for Operation Stealth (Disabled by default... | Kari Salminen |
2008-07-27 | Clear the confusing usage of NUM_MAX_VAR (It's 255 actually, not 256). | Kari Salminen |
2008-07-27 | Cut savegame loading into smaller functional parts (resetEngine, loadPlainSav... | Kari Salminen |
2008-07-22 | Fix warnings in CINE | Max Horn |
2008-07-22 | Fix for bug #2019355 (FW: broken compatibility with 0.11.1 saves): | Kari Salminen |
2008-07-21 | Merged revisions 33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,... | Christopher Page |
2008-07-18 | Added savefile position comments to savegame loading routine (Helpful for deb... | Kari Salminen |
2008-07-14 | Fix for bug #2016647 (FW: crash with italian amiga version). | Kari Salminen |
2008-07-14 | Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,... | Christopher Page |
2008-07-10 | Removed unnecessary #inlcudes | Christopher Page |
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events instea... | Christopher Page |
2008-07-07 | CINE works with the new GMM implementation | Christopher Page |