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path: root/engines/cine/various.cpp
AgeCommit message (Expand)Author
2019-10-17CINE: Fix Missing Default Switch CasesD G Turner
2017-08-11JANITORIAL: Fix GCC 7 fall through warningEugene Sandulenko
2016-01-07JANITORIAL: Fix clang printf warningsOri Avtalion
2015-12-28CINE: Prevent buffer overruns in scummVMSaveLoadDialog.Johannes Schickel
2015-12-28CINE: Add support for ScummVM save/load menusFilippos Karapetis
2014-03-22CINE: Add a safeguard, split makeCommandLine() per game typeStrangerke
2014-02-18CINE: Make GPL headers consistent in themselves.Johannes Schickel
2013-04-26CINE: Null terminate string. CID 1003886Eugene Sandulenko
2012-09-07CINE: A little bit enforcement of our formatting guidelines.Johannes Schickel
2012-08-13CINE: Fix system menu sometimes not appearing in OSVincent Hamm
2011-10-09CINE: Remove unused variable 'di'Torbjörn Andersson
2011-06-30JANITORIAL: Silence a couple of "variable set but not used" warnings.eriktorbjorn
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-02CINE: Replace snprintf() usage with Common::String::format()D G Turner
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-02-07ALL: Fix whitespaces / indentionMax Horn
2010-08-09CINE: eliminate global variablesEugene Sandulenko
2010-07-16CINE: Get rid of g_saveFileManMax Horn
2010-05-19Implement FR #2841445: FW: Restart doesn't workEugene Sandulenko
2010-05-19Implement FR #2841494: FW: Pause doesn't workEugene Sandulenko
2010-05-09Patch #2987340: GSoC: CINE: Hide cursor when viewing inventoryEugene Sandulenko
2010-04-21CINE: Change Doxygen commands to match our CFCMax Horn
2010-03-23Cine: Fix regression in executePlayerInput (Caused slowness when clicking whe...Kari Salminen
2010-03-18COMMON: Get rid of Common::StringListMax Horn
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-24Cine: executePlayerInput: Operation Stealth: Fix target object name not disap...Kari Salminen
2010-01-24Cine: executePlayerInput: Fix broken Y-movement in Operation Stealth (D'oh! C...Kari Salminen
2010-01-24Cine: executePlayerInput: Add TODO about investigating why some buttons don't...Kari Salminen
2010-01-24Cine: executePlayerInput: Revert r33872 as things should work without it now.Kari Salminen
2010-01-24Cine: executePlayerInput: Add makeActionMenu-part to keyboard handling and a ...Kari Salminen
2010-01-24Cine: executePlayerInput: Implement moving using keyboard for Operation Stealth.Kari Salminen
2010-01-24Cine: executePlayerInput: Implement 'A player command is given, left mouse bu...Kari Salminen
2010-01-24Cine: executePlayerInput: Fix 'No player command is given, left mouse button ...Kari Salminen
2010-01-24Cine: executePlayerInput: Fix 'left and right mouse buttons are up'-case for ...Kari Salminen
2010-01-24Cine: executePlayerInput: Combine 'left mouse button is up, right mouse butto...Kari Salminen
2010-01-24Cine: executePlayerInput: Name used keys in switch-clause (F1-F10, Ins, Del).Kari Salminen
2010-01-24Cine: executePlayerInput: Combine mouse handling plus a few other things.Kari Salminen
2010-01-24Cine: Document branches in executePlayerInput and remove dead code (if-clause...Kari Salminen
2010-01-24Cine: Cleanup (Use an enumeration for mouse button states rather than values ...Kari Salminen
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-10-08Change doxygen inline comments from "//!" to "///" as proposed on -develMax Horn
2009-09-22Implement menu stack to support all menu color effects, specific to the Amiga...Johannes Schickel
2009-09-21Changed AMIGA menu code to closer match the original. (The menu item highligh...Johannes Schickel
2009-09-21Add more shouldQuit checks in event loops.Johannes Schickel
2009-06-27Name Operation Stealth's global variables 251 and 252 and init them in main l...Kari Salminen
2009-05-11Fix bug #2055836: "FW: Music is not restarted when loading a saved game"Eugene Sandulenko
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-11-13Started moving Save/Load code to saveload.cpp/.hFilippos Karapetis
2008-11-12Saving and loading from the GMM is now supported in the cine engineFilippos Karapetis