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path: root/engines/cine/various.h
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2006-04-09Fixed savegame saving/loading. I haven't done anything about the userTorbjörn Andersson
interface, so it's still even worse than in the original interpreter (just like in cinE, presumably), but at least it no longer crashes when loading the saved game, and hopefully the correct palette is saved. svn-id: r21718
2006-04-08Began collecting hard-coded language-specific strings in a new initLanguage()Torbjörn Andersson
function. It's now possible to choose between English and French menus, and the command string preposition in English is "on", not "sur". There are still plenty of hard-coded French messages to do with savegame handling. I haven't done anything about them. svn-id: r21682
2006-03-23uint8 -> byteEugene Sandulenko
svn-id: r21414
2006-03-15added mouse cursorsGregory Montoir
svn-id: r21321
2006-03-09minor cleanup.Gregory Montoir
svn-id: r21189
2006-03-02fixed compilation.Gregory Montoir
svn-id: r21014
2006-02-27cleanupGregory Montoir
svn-id: r20957
2006-02-25Reducing the header dependencies in cine a bit moreMax Horn
svn-id: r20857
2006-02-25- avoid using typedef for structs (it is just not necessary in C++)Max Horn
- added a const/static here and there - started to reduce header dependencies svn-id: r20856
2006-02-25Moved cine engine into namespace CineMax Horn
svn-id: r20851
2006-02-23formating codePaweł Kołodziejski
svn-id: r20837
2006-02-23Cleanup to remove duplicate type definesTravis Howell
svn-id: r20821
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko
svn-id: r20813