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AgeCommit message (Expand)Author
2006-03-15added mouse cursorsGregory Montoir
2006-03-14Add a virtual destructor to class SoundDriver of the CINE engine (fixes a war...Max Horn
2006-03-09minor cleanup.Gregory Montoir
2006-03-09oo'ified sound code and added basic support for OS adlib music.Gregory Montoir
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-03-09- added new toDetectedGame() template function (analog to toGameSettings)Max Horn
2006-03-03Eliminate flip_support.cpp file.Eugene Sandulenko
2006-03-02Fix for bug #1438822 (Targets are case sensitive)Max Horn
2006-03-02fixed compilation.Gregory Montoir
2006-03-02Add PACK macros to structs for it to work on all platformsLars Persson
2006-03-02Breaking cine, in the hopes that somebody will fix this obviously totally bog...Max Horn
2006-02-27cleanupGregory Montoir
2006-02-25cleanup unpacking function and get rid of an old hack to prevent buffer overf...Gregory Montoir
2006-02-25cleanup (endianess fixes, fixed partBufferStruct structure)Gregory Montoir
2006-02-25Some more cine header cleanupMax Horn
2006-02-25Reducing the header dependencies in cine a bit moreMax Horn
2006-02-25- avoid using typedef for structs (it is just not necessary in C++)Max Horn
2006-02-25Fix cine module.mk file (this fixed the dependencies system)Max Horn
2006-02-25Use static/const on data tables when possible (this helps the compiler to opt...Max Horn
2006-02-25Moved cine engine into namespace CineMax Horn
2006-02-24cleanupGregory Montoir
2006-02-23formating codePaweł Kołodziejski
2006-02-23formating codePaweł Kołodziejski
2006-02-23formating codePaweł Kołodziejski
2006-02-23Fix a few more compile warnings.Travis Howell
2006-02-23Fix a few compile warnings.Travis Howell
2006-02-23Update function type, to match last commitTravis Howell
2006-02-23Fix a few compile warnings.Travis Howell
2006-02-23Fixed some more compiler warnings. Many still remain.Torbjörn Andersson
2006-02-23Cleanup to remove duplicate type definesTravis Howell
2006-02-23Fixed some of the compiler warnings.Torbjörn Andersson
2006-02-23Don't call exit() directly. Instead, use the backend's quit() method for normalTorbjörn Andersson
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko