aboutsummaryrefslogtreecommitdiff
path: root/engines/cine
AgeCommit message (Expand)Author
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2007-01-15Fixed warning.Torbjörn Andersson
2006-12-29Make ADGameFileDescription is built in directly into ADGameDescription.Eugene Sandulenko
2006-12-19Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ADVANCED_DETECTOR_DET...Max Horn
2006-12-19Fix warning about a const castMax Horn
2006-12-19Get rif od ARRAYSIZE in ADGameDescriptionEugene Sandulenko
2006-12-19Got rid of ARRAYSIZE in advanceDetector callsEugene Sandulenko
2006-12-07Remove unneeded #includeEugene Sandulenko
2006-12-03Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am ITorbjörn Andersson
2006-12-03Fixed indentation. (Oh, ok, I actually just wanted to test the new SVN accessTorbjörn Andersson
2006-11-25Support loading saves from command line.Eugene Sandulenko
2006-11-24Let F10 work in all expected cases.Eugene Sandulenko
2006-11-23Fix regression in OS Amiga demo.Eugene Sandulenko
2006-11-23Add missing dump script cases.Eugene Sandulenko
2006-11-23Fix crashes on unimplemented music/sfx in Amiga/Atari versions.Eugene Sandulenko
2006-11-23Fix Amiga/Atari-specific copy protection.Eugene Sandulenko
2006-11-23Dump global scripts too.Eugene Sandulenko
2006-11-23et up cursor palette. This fixes Amiga/Atari versions and makes cursor moreEugene Sandulenko
2006-11-23Fix bug #1599267: "FW: Ungraceful exit from copy protection screen"Eugene Sandulenko
2006-11-22Fix MSVC2005 warnings. Please, review the changes.Eugene Sandulenko
2006-11-20Fix regression which did not allow to enter save name.Eugene Sandulenko
2006-11-19Proper implementation of o1_allowSystemMenu()Eugene Sandulenko
2006-11-19Don't allow the F9 and F10 keys to open menus if a menu is already open. (MightTorbjörn Andersson
2006-11-19Added keyboard shortcuts for left and right mouse button.Torbjörn Andersson
2006-11-18Implement o1_fadeToBlack()Eugene Sandulenko
2006-11-18Make input string truly editableEugene Sandulenko
2006-11-18Implement naming save games in cinE. See also FR #1579780: "FW: naming saveEugene Sandulenko
2006-11-14Added per game target saves.Eugene Sandulenko
2006-11-13Implement reading font data from external files for OS.Eugene Sandulenko
2006-11-13Protection should not be bypassed for OS (and it didn't work well anyway)Eugene Sandulenko
2006-11-12Reworked code in the advanced game detector (getting rid of much of the evil ...Max Horn
2006-11-11Improve international support in CINE engine.Eugene Sandulenko
2006-11-10Next step in AdvancedDetector unification. Moved all common functions toEugene Sandulenko
2006-11-08Remove slipped in debug outputEugene Sandulenko
2006-11-08Fix crashes with new BG incrustation code.Eugene Sandulenko
2006-11-08Fix bug #1579776: "FW: Save does not work properly"Eugene Sandulenko
2006-11-03got rid of two memory leaksGregory Montoir
2006-10-24const correctnessMax Horn
2006-10-15Added MD5 for Future Wars included in the UK "Classic Collection".Torbjörn Andersson
2006-10-15Reanmed CD -> "256 colors"Eugene Sandulenko
2006-10-15Since proper detection is added to CinE, build it by default andEugene Sandulenko
2006-10-15Add proper game detection to CinE engine.Eugene Sandulenko
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-09-16Reduce code duplicationMax Horn
2006-08-28Removed the copy protection bypass for Future Wars. We should only bypass theTorbjörn Andersson
2006-08-04Run the Cine engine's game detector before starting a game, to ensure that itTorbjörn Andersson
2006-07-31* Added copyright string to all engine pluginsMax Horn
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in all game...Johannes Schickel
2006-06-24* Renamed config.mak to config.mkMax Horn
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn